If you think y1 was balanced you couldn't be more wrong. Y1 felt balanced because of really no reason scouts were unusable, Vex was the king of kings, suros was close, shotguns could kill from mid range, fusions actually needed a nerf, supers were too super (I'm looking at bladedancer damage mitigation), snipers for the most part couldn't complete no matter skill (felwinter doesn't actually count as a sniper despite the stupid range), shotpackge and rangefinder could roll at the same time, and worst of all only three weapons were used.
Here in y2-3 there's significantly more diversity (except for the shotgun area), everything can compete, and supers are still super but not super immune. Sometimes the past needs to stay the past no matter how much I miss field scout in PvE, or even having phogoth be the most difficult strike without cheese.
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Snipers could compete, ldr, longbow, praydths revenge and efrideets all saw thier use. I'd honestly prefer everyone to have suros rather them today's grasp/pdx/hawksaw/clever dragon type
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Editado por NerdFame: 10/14/2016 8:21:45 PMYou're right in both aspects after the fact people realized final round one shot 100% of the times on a hit they became super popular. Preydeth (I butchered that good) other than field scout plus 6 in the chamber and almost 30 in reserve I'm still not sure why that one was popular. I suppose it's a great archetype with a good look Those modded controllers are ruining the game with those stupid pulses. Definitely agree with suros being less annoying
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I stopped reading at "felwinter wasn't a sniper"
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[quote]supers were too super (I'm looking at bladedancer damage mitigation)[/quote] Cough... Cough... Stormcaller is worse than Bladedancer ever was... Cough... Cough...
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I had an easy enough time cutting down stormcallers. Hammer bros were a bit meaner though at their prime, not impossible but definitely difficult