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Editado por Big Factoids: 8/1/2016 11:28:03 PM
91

Why Universal Remote is Out of Balance.

(Previously named [i]Why Universal Remote is Broken AF[/i]) --Don't even reply if you can't even bother to read it. I feel I was very Thorough-- - - - It's pretty fockn universal alright. --------------------- Edit5: compare Uni to the other Exotics Shotguns (4th horseman and Invective). Now pull out your Uni, because Invective doesn't even regen ammo that fast,(uni kinda does, ammo on respawn) and way more range than both. The legendary shotguns are more used than the other two exotic shotguns for -blam!-'s sake, those probably need a buff tbh. Edit4: buff posts are definitely coming soon. Kinda want my Y1 Day One vanilla feel back. Im sure you guys can all relate. Kinda wish the first set of patches only diddled autos a little and gave pulses some loving, we might have even never seen the thorn meta. Edit3: To all the people bringing points without being all assy about the topic, Thank you. I really do consider them. Edit2: Tbh the real issue is it's overused, but why is it overused? My only conclusion is it's easy to use, but what do you guys think? Edit: let me preface this with... -It isn't [i]broken[/i] that was clickbait, BUT IT IS more powerful than other shotguns and can be used indefinitely. -talking about the 1600 elo bracket -I actually tested the fire rate on uni it is faster than a party crasher, go to patrol right now. --------------------- [b][i][u]I have just about as much time with a shotgun as I do with a sniper and have only recently started using fusions rifles. [/u][/i][/b] [u][i][b]I DON'T WANT TO SEE THE GUN DISSAPEAR, BUT IT'S ALL I SEE THESE DAYS. EVERY GAME OF TRIALS FOR ME THESE PAST FEW WEEKS HAVE HAD AT LEAST ONE PERSON WITH A UNI[/b][/i][/u] Yeah i remember y1, but in context to y2 Uni is a bit above the standard. I've used it. A lot, and it's ridiculous. Snipers are kinda whack too tbh (body shot damage rate of fire, aim assist) --------------------- [b][i][u]Mildly[/u]Entertaining Rant[/i][/b] [spoiler]For about 20 trials matches, any time the other team was losing, they'd put it on and just rush. This wouldn't be a problem if long range existed in most maps, but it doesnt really. Only like 1 lane maybe in most maps are even mid-range. (Still won a lot of those games tho before you go "git gud") The only long range map easily in circulation is Widow's court.(most of you buckshot bruisers cringe at the name too, but it gets me [i]moist[/i]) Any maps that aren't easily in circulation are Combined Arms maps. Finding that gamemode(for me at least) in the classic 6v6 playlist is like trying to get a Mythoclast, Crux of Crota, Black Hammer, and Preatorian Foil on the same Tuesday. Who needs a primary when you have basically unlimited ammo(let's be real you wont dump all 20-ish shots you spawn with.) All shotgunning does is promote camping, ironically enough, because nobody is going to run headlong into some buckshot unless they know they'll pop a few heads. Universal Remote is, hands down, the best shotgun in the game right now. Party crasher? Conspiracy theory? Don't even try to argue they're better, they aren't. It's hardly the [i]junker[/i] it says it is.[/spoiler] [b][u]Universal Remote Issues List/TLDR[/u][/b] 1. Too much ammo -negates the whole point of adding special ammo crates -ammo on spawn 2. Too much range -out-ranges any other shotgun. 3. Rate of Fire -It does the damage of a conspiracy theory, at the speed faster than that of a party crasher. My proposed solution: [u][b]Wordy Version[/b][/u] [spoiler]Make Universal Remote have a slower rate of fire.(I really wouldn't mind if the range was far if it wasn't something so damn prevalent.) If it's supposed to be the BOOM stick then just make it BOOM real hard, but real slow. Make it like the NLB where the Pump is slow, maybe not that slow, but a shotgun that powerful should have a caveat. Because it's supposed to be a [i]junker[/i], why not have the gun struggle to stay together. The pumping can take a while because it falls apart a bit when you shoot it. BUT have it BOOM real good and dead the dooders. [/spoiler] [b][u]List/TLDR version[/u][/b] -make ammo work like special ammo. Less starting ammo (5-10shots on initial spawn?) -Range & Rate of Fire One or the other has to go. Get rid of both. Uni will suck, Only one, Uni will be not OP (relative to the other guns) [i][b][u]Conclusion[/u][/b][/i] Look I know a lot of you shotty users will be unhappy, but be real, is Uni V-ing really that hard? Is shotgunning even that hard? It's 95% gap closing. There is a bit of a nuance to it on a long sight line, I'll give you that, but if it's easy, it's probably pretty OP. Shadestep was easy, but now it requires a but more thinking to pull off, instead of "combat? Mash B/circle?" I don't want any gun to disappear completely, but when some shine to bright, it glares out the rest of the guns that people want to use, but can't without sweating buckets.

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