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Destiny

Hablemos de Destiny.
7/27/2016 7:15:07 AM
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Fixing Trials.

Okay, Now before any of you go into the comments before reading the post to say things like "Trials isn't Broken" or "Get off the forums you 400elo scrub, you dont know what youre talking about." I am not saying it is broken, but that it needs to be fixed, So hear me out. There are many players who go flawless several times a week, and to these players; The current matchmaking system works. They can go up against players signifigantly lower than them in skill and completely demolish. I like to think of myself as somewhat of an above average player (Not to the extent of some people of course), But I struggle to find teams willing to stay through trials because We face a 1700 elo team once or twice and they leave. Because of this, I feel like it happens to others as well and has probably caused many players to give up entirely on trials because they dont believe they have a hope of making it to the fabled lighthouse. Because of these aformentioned situations, I suggest a change to the matchmaking system. To my knowledge, The matchmaking system works based off of; Progress through the card, and Connection. Because of this, player skill is mostly ignored and many bad teams get stomped by better players. But I believe that there is a very simple solution to make trials a better environment for everybody. The solution I propose reworks the matchmaking system. I believe it would work better if the Matchmaking was Semi Skill based. If the system was as such; Many worse teams would be playing against other bad teams and the matches would be much closer, As well as giving them a chance to go to the lighthouse that they would otherwise not have. I believe that this would make trials more enjoyable for higher skill players as they would actually face a challenge in going flawless. Obviously this system would be flawed in that it could be manipulated by players on other accounts, or players that sandbag their stats to face worse players. In conclusion, I feel that this would make trials a better experience for everybody involved. Many of you will make the argument that its supposed to be a competitive game mode and that players should get better to adapt; and I believe that this argument doesnt work. Many players main PvE content, or simply dont have the time to contantly play in the crucible to get better and adapt to the constantly changing meta. (Tl;dr, You thought you wouldnt have to read the entire post when you saw this xD) [Final note, This is my first post on the Bungie forums and Im posting from mobile...Any format changes would be appreciated, and try to be civil in the comments] -The RNGenie

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