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Destiny

Hablemos de Destiny.
Editado por Calaway049: 1/13/2016 12:54:05 AM
355

So I tried the Totems cheese today...

Tried getting in a full raid before work. I had about two and a half hours, and joined a fireteam that was all 317+. Everyone in the group had a working mic, sounded adult, and acted mature. As we started the raid, there was no talk of who's doing this or are we using that strategy. Always a good sign. We get to totems with minimum effort and zero setbacks. As we get to the totems, it happens. The fireteam leader asks if we know the totems cheese. Everyone says yes, and agrees its faster and easier. I stay silent, unsure of how to react. I've heard of the cheese before, and know how to do it in concept. Before today, I had the same opinion of this cheese as I did the no-knight strat; if it gets the job done, and without too much hassle, I don't care. However, after a full hour on totems we had no success. Most of the fireteam at this point agreed we should just do the normal strategy, but the fireteam leader was adamant. He claimed if we did the normal strat, we would wipe more and take longer. Considering he was the one that died EVERY TIME, I had enough. For the first time in months, I rage quit a raid. Never again will I suffer through the totems cheese. If you insist on it, I'm just going to grab the cp and leave. The warpriest will NOT deem you worthy. Tl;Dr Kings Fall totems cheese is for noobs who can't do the easiest reward stage of the raid.

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  • The no Knights strategy is irritating to do with players who think they know what they're doing but really don't. The players who are in charge of making sure the ogres are weak but not dead don't clear adds. If you're one of the unlucky ones who has to detonate a bomb, you're mobbed by the adds and finished off by the knight who spawns as soon as the ogre is killed. If you manage to kill the adds and the knight as you're detonating the bomb, the ogres have a tendency to move to the furthest from the center so you have a long distance to travel back to dps Oryx. Whenever I'm in a team and someone says, "I was on a team that did this last week and we did great," it's because the rest of the players on that team knew how to handle the "no Knights" strategy properly. The sad thing is- the players who didn't get enough support and have to run into the death trap surrounding the bombs are almost always blamed when it fails.

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