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Destiny

Hablemos de Destiny.
Editado por RedKain243: 11/30/2015 3:39:47 PM
38

Guide : How salvage scoring actually works and how to win at salvage - please read!

TLDR : You get the most points for deploying a probe and salvaging the relic as a team. NEVER deploy a probe by yourself unless you are just a few points away from winning/losing the game. By attempting a capture, you are essentially "betting" that your team can hold the point for 45 seconds. If this seems unlikely, let one player on the other team get the capture, then take the zone back from them. Avoid letting multiple enemy players deploy a probe together whenever possible. ------------- [b]Score system explanation: [/b] - Deploying a probe nets your team 100 points per teammate deploying (= 300 if everyone deploys together, 100 if you deploy alone) - Sucessfully completing a capture is worth 200 points per teammate in the game (= 600 in most cases) - Dismantling a probe gets you 150 points per teammate in the game (= 450 in most cases) - So if you deploy a probe by yourself, then the other team kills you and dismantles it, you got 100 points but they got 450 plus the points from killing you. Always deploy the probe with your teammates (if youre going to deploy it at all). Relics on the edge of the map are usually easier to defend than relics in the middle of the map which have mutliple flanking lanes. Additional advantages of deploying relics on the edge of the map: enemies that respawn will usually have to run farther to get back to you to engage in another fight after respawning. If the relic is in the middle, they will usually be able to get back more quickly to try again. Always rez your teamates before captures. If you are by yourself, don't deploy a relic just because no one else is there. Maybe even try to kill 2 enemies and let the third one cap for an easy dismantle. Either way, just use the scoring information above to make better judgments when it comes to Salvage. Heavy ammo is very important. As a general rule, pay attention to when heavy is going to spawn and grab the heavy before attempting to capture a zone. Having 3 teamates with heavy will let you either make a capture easily or get an easy dismantle. Salvage is very fun when you play with a team that understands how scoring works. The problem is, almost nobody understands how salvage scoring works and people make bad decisions as a result. Get a team, explain this to them, then try it. You'll kick everyone's ass in many cases simply by understanding the rules better than them because you will make better decisions with a better understanding of how score works. If I had one thing to say about the scoring, I think dismantling should be rewarded less. Maybe 100 points per character in the game for dismantling a probe instead of 150. This would encourage more attempts to capture the relic no matter what and less of letting one person on the other team get the probe then trying to dismantle it yourself. Do you guys think the salvage scoring system should be changed? Do you have any other tips for salvage?

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