JavaScript is required to use Bungie.net

#feedback

Editado por Sergeant: 10/17/2015 6:45:51 AM
8

Auto Rifles

Is it me or do some auto rifles feel weak in PvE and PvP still? Mainly speaking of the monte carlo/zarinaea-D type. I notice a huge difference if i switch to a pulse rifle, scout rifle or hand cannon as well as the higher impact archeatype of auto rifles (sadly this archeatype has low mag size). Maybe they need a little more tuning possibly? Thoughts and opinions?

Publicando en idioma:

 

Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

Ver el resto del tema
  • I can only speak on PvP: - stats should only serve as a basis, perks and the player determine a weapons effectiveness - I have SEEN the Monte Carlo SLAY people in PvP but then again I go toe to toe (if not kill the low impact high RoF user) - the high damage AR archetype is better in my opinion (coupled with the right perks) they are slayers ex. Original vendor Vanquisher (Pre-DLCs) Glass Half and Feeding Frenzy ex. Original from vendors Shadow Price/Grim Citizen ex. Trials' The Summoner Third Eye and Glass Half As far as Y2 goes, I haven't gotten my hands on worthy successors. Impact plays a big role but if you have RoF and say Glass Half, with close to max stability and high AA- you got yourself a keeper. I haven't found that golden egg yet :)

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

    10 Respuestas
    No se te permite acceder a este contenido.
    ;
    preload icon
    preload icon
    preload icon