I agree the game is dropping players because they think the enemy shooting back is a cheap trick.
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That isn't at all what I said.
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You implied the game is dropping players in regards to the context of your post, which basically says they're relying on cheap tricks, one of which you listed as the enemy shoots back too much. Yes, it's an oversimplification, but you did say that, roughly.
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No, you're intentionally taking what I said and twisting it into what you want it to be. After so long, you'd think I'd learn not to feed the trolls. When will I learn. Twist all you want, illiterate bozo. I don't care.
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Lol, hopefully after you learn to shoot back. Have a great day, AbsolutZeroGI
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I think what he says , is, you get punished for liking to play, I know there should be challenging mechanics, but bulletsponges that can solo ur team and shoot you straight to orbit is annoying, the "phmishments" in enemies is a good idea, but you also have to deal with that fact that they leave gunk , and other stuff that can easily kill you
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The problem is, this community calls ANY remotely challenging mechanic some level of "artifical difficulty" or whatever synonym you like. If the enemies have more health, it's a bulletsponge, and a problem. If the enemies do too much damage, you get one shot without a proper build and it's a problem. If there's too many enemies, it's flooding the area and it's a problem. If it's constant spawns or constant firing, it's too much and it's a problem. If they cap your light so you can't overlevel, it's unfair and it's a problem. Everything is a problem. Bungo, for all the crap they 100% deserve, literally cannot make a challenge that isn't met with insane amounts of whining. And don't even get me started on mechanics. Like 90% of this community pees itself when it's anything more than picking up one (1) ball and dunking it on the giant waypoint on your screen, and even then....yeah.