[quote]For all its flaws, if you go to Halo Infinite, so many of these problems are solved, if you go back as far as halo 2, you can see these problems solved by bungie. Halo infinite, shows the rank of every player, it shows the relative ranks of both teams, and you can see very clearly the raltionship between player skill, player rank, and what it is like to play that player in game. If Im geting wrecked and then I see that the player that I just couldnt beat is onyx (the top rank) I immediately think ok I get it I have to improve. And what you never see in halo ranked, despite it having a much lower player population than destiny, is a game where an onyx player is in a silver lobby, they place them in onyx, because the goal is to rank people correctly, not trap them in a frustrating grind.[/quote]
Here's in lies the problem.
Bungie, and other studios moved away from this.
They went into coddling players instead of ranking them.
Why do almost no FPS games have kills or deaths available at the tap of a button when you pull up the scoreboard anymore?
Why did so many games move to hiding ranks and mmr?
Why did battlefield 2042 get rid of the scoreboard?
Everything moved to "efficiency" because you have to try and pad bad players stats to make them feel good. A .3kd player might have a .8 efficiency so they feel better.
You hide ranks so bad players don't have their wood tier badge displayed for the world to see.
They like you said they match for grind not skill and they can more effectively hide that by hiding as much from players as possible
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Totally and I hate all of it. I really like having damage and accuracy and kills deaths and assists Honestly I think it feels better to know Like someone is out shooting me and then I see his accuracy Im like ok, or someone is deleting me fast but I see their accuracy isn’t perfect they were just nailing me and I know they weren’t cheating or it was less likely. Data challenging bias does loads for my mental health