Morla: I’ve been performing for as long as I can remember - earned my BFA in Theatre, worked in improv, film, commercials - but I always kept coming back to voice work. It wasn’t until I redirected my focus entirely to voice over that things really started to fall into place.
Morla: One of the challenges with voice acting is being able to convey genuine emotion in a vacuum - there’s no other actor to play off of and no costume or set to help inspire. So, having an image in mind that helps recall a certain feeling can be a valuable tool. With Eris, I definitely pulled from my life experiences - specifically the memory of returning home to New Orleans after Hurricane Katrina. For me there were a lot of similarities there.
Morla: What intrigued me most was the arc of her story as a whole. I don’t think I’m giving anything away by saying this, but I really got into the gradual revealing of her madness as the player progresses in the game. Some of the lines when Eris has just lost it are among my favorites. [Editor’s Note: Spend some quality time with Eris in the Tower as your story unfolds over time.]
Morla: I can’t say enough about everyone who worked on the sessions. They had such a clear idea of what they wanted Eris to be - and they still gave plenty of room for me to do my own thing. The two themes that were the most impactful to me were the ideas that Eris is on the brink of madness without giving in to it, and that - because she has lived among the Hive and knows them - she has an odd reverence for them that is only matched by her desire to see them obliterated.
Morla: It’s true! The screams of the Wizards and the screeches of the Thrall (among others) are me. Interestingly enough, it was because I had voiced the Hive that I was called in to read for Eris. The team wanted someone who had an established understanding and relationship with the Hive.
Morla: I have! I love working in games because games are relevant, they evolve and make a huge impact on a truly engaged audience. Besides, how many places can an actor get exciting, creative, challenging work and not be limited by age, type, race, gender or even geography? Some of my favorite titles that I’ve worked on are BioShock 2, inFamous 2, Crackdown 2, Halo: Mona Lisa, and Resistance: Burning Skies.
Morla: I have a number of unannounced projects in the works. Stay tuned!
INV: We all made sure that our classes and weapons were maxed out. We coordinated smaller teams to prepare for different situations that we might encounter, which ended up being helpful for various parts of the Raid. We knew we’d need to have both Arc and Solar weapons to take down the Knights and Wizards, so we focused on primaries with those elements. We did some play tests to figure out which guns worked best on elemental shields. We also knew that Gjallahorn would be vital, so we leveled as many of those as we had. After hearing our rivals at Primeguard were not streaming, we also decided not to stream to keep our strategies exclusive to our clan. We know they are one of the best clans out there, and attempting to beat them helped us stay motivated throughout the raid.
INV: We felt the challenges in Crota’s End were even more creative than in the previous Raid. They focused more on teamwork and coordination rather than on puzzle solving. It was also more exciting due to the sheer number of aggressive enemies that were constantly coming at you. The close range combat made everything more intense.
INV: The Raid was definitely harder this time around. We enjoyed the challenge and the race for world first. It’s what drove us to persevere when we reached a stressful encounter. We underestimated the difficulty of the Raid, but we were very happy that it was more challenging than we expected.
INV: Spending six hours with the same people in a frustrating environment tests your patience. Good chemistry will allow you to focus on the challenge. If we attempted this the first day we met, there would be no way we would have been successful. If you find a fire team that you enjoy playing with, our advice to you is to stick with them to develop the chemistry that allows you to compete at a high level.
INV: Despite multiple perfect executions, our original strategy for Crota was not doing enough damage to beat the enrage timer. LtJohn5 recommended switching the sword carrier's primary weapon to the Vex Mythoclast, our only Level 32 weapon, to see if it would cause the sword to do extra damage to Crota. This failed miserably, but it did prompt a good idea. Ewok suggested bringing in Matrix, the only Level 31 in our clan, to see if the damage output was higher. Matrix had prepared to level up to 31 by storing Bounties and Marks across his three Hunters. He was also a member of our second team, which was taking a break from the Raid. When he agreed to join our group, we discovered he was hitting the boss 50% harder. Our original sword carrier (Hawk) walked Matrix through our entire strategy to show him exactly what he needed to do. Shortly after, Crota was vanquished.
This was a clan victory. Everyone who contributed was vital to our success.
INV: We've shifted our focus from normal mode to hard mode. We have already begun to develop potential strategies to employ for the next race.
INV: You can find us on Twitter and our new website is under construction, so make sure to follow us for updates.
Some PlayStation 4 players noticed their full game had reverted to Trial mode. There is now a fix for this issue. Please check your console messages for instructions. If you’re still encountering obstacles, please know that we are still working on sending messages and resolving issues.Additionally, we’re aware of an issue where Xbox One players have to re-download a patch every time they play Destiny. We have a few solutions to this problem:
- Use a wired connection when patching
- Attempt to clear your cache
- Uninstall and re-install the gameIf this does not resolve the issue, please know that we are investigating. More information will be provided as it becomes available.The release of The Dark Below revealed several issues on different platforms. New articles have been published to Help.Bungie.Net to provide assistance:Additionally, we have created threads in the #Help forums to communicate to players who are experiencing the E-82000102 error code, as well as an Expansion I Troubleshooting FAQ that may help players who cannot access new content. We also have an Exotics Upgrade FAQ to prepare you for the appearance of Xûr in the Tower.As always, please keep us informed if you encounter any issues by posting on the #Help forums.
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