Adam: I’m Adam Pino and I’m a networking engineer at Bungie.
Adam: No. I work on the part of Destiny that ensures reliable and fast communications among peers for gameplay purposes. I’m part of the team that makes sure that if you shoot a head, your target feels it.
Adam: The entire game is networked. If you’re in a public space, anything you do will go through the systems I work on. If you’re in a fireteam, I’m helping ensure the co-op experience is absolutely top notch and industry defining.
Adam: Video games, art, playing guitar, and spending time with my family.
Adam: When I was younger, I wanted to be a video game programmer. Previously, I wanted to be a professional baseball player, but I wasn’t any good at baseball.
Adam: I started a CS degree in college but I didn’t finish it. I still use data structures and algorithms I learned during that time. I learned how to type properly in high school, and that’s been invaluable.
Adam: I was working at 343 industries. I had shipped Halo 4, and was working on the next title. Specifically, I added the deathcam feature to Halo 4.
Adam: There were two ways. I had an in with one of the engineers here, so that helped a good bit. Coming from 343 Industries, having worked on the Halo codebase, and shipping a difficult feature in the Halo engine didn’t hurt.
Adam: The interview with the technical lead (Chuckie) was technically challenging. That, and waiting to hear back was very hard. The technical interview here in general is the toughest one I’ve had.
Adam: Mainly the overall quality bar. Part of it is that we’re a huge team, and any mistake can cost lots of people lots of time and hurt the overall product. Also, expectations for this product are absolutely astronomical. Trying to meet that challenge is exhilarating.
Adam: For me there’s not one perk. There are a multitude of perks that lead up to making me feel like a valuable part of the team, to a degree that far surpasses anywhere I’ve ever worked before. It’s really an overall attitude. The perks are very nice though.
Adam: I work on some home projects, read books about programming. I try to read code at work too, there are a lot of smart people here, it’s worth learning from them.
Adam: Make sure you know the job you want. Get a firm grasp on what each job does, be it designer, engineer, or artist. There isn’t a job for someone who just wants to sit around thinking up ideas all day, at some point you’re going to have to put your ideas into action. Also, make something yourself, whatever it takes, work on a mod, or a little project with friend. If you can show you can make something, you’ll have a much easier time working for a larger group.
Adam: Hmm… I guess it would have to be another player. If you see another player in Destiny, I had some small part to do with that.
Adam: Experiencing the story.
Your role as a moderator enables you immediately ban this user from messaging (bypassing the report queue) if you select a punishment.