John: My name is John Favaro. I’m a production engineer. If someone has an issue that gets in the way of them doing work, I help them fix it or I help them find out who can help them get back to work. Without me, if someone ran into an issue that made it so they couldn’t work, they’d be up a creek without a paddle. I also do a lot of work with the investment team.
John: I help more people get more done.
John: There is a place outside of work? All kidding aside though, I play a lot of games of all shapes and sizes. I like Magic the Gathering, MMOs, and tabletop games. When the weather permits, I like to play a bit of airsoft.
John: When I was younger, I wanted to be a Dinosaur. I couldn’t follow through, because dinosaurs are all dead. That was what made me change my mind; I didn’t want to be dead. My father always told me to do what I love, because that way I’d “never work a day in my life,” and I figured that I played an awfully large amount of games so why not do that for a job?
John: The Tiger Electronics Teenage Mutant Ninja Turtles game. It’s funny, but it’s true. I wrote Konami a letter about how I would make it better and ideas (including drawings) about what they could do next.
John: I went to community college for a few years. Then, I went to Columbia College in Chicago. My biggest takeaway was a mentality that helped me get where I am. I’m not making a game for me. I’m making a game for people that might not like games that I would make for me.
John: I worked in a lot of places. Grocery stores, GameStop, a steel mill (for 3 days), a deli, and then I actually got into something along the lines of what I do now. I got a job testing Golden Tee Golf. That led to a job at SOE in San Diego, and then I wound up here.
John: I like to think that I blinded you with my stunning personality, but I’m going to say I had the right experiences to fit in with my current duties.
John: It was seven hours long! I had no idea what to expect, so I was totally unprepared. It even went on into lunch – at which point there were 3 interviews at once.
John: It’s really refreshing to work with a body of people that all really enjoy coming to work in the morning. I haven’t run into a single person that didn’t seem to want to be there.
John: My day is a constant tug-o-war of checking my desk side assistance emails, and actually getting content work done. At some random point of time (normally when I lose my train of thought for the Nth time) I decide that it is a good time to fulfil my biological imperative to eat. I do that, dose myself heavily with caffeine, and then repeat the first half of my day.
John: Balancing work and home. When a task is given to me, the world outside of these walls fades away and working any/all hours required to complete the task is all that matters to me.
John: I get lots of new tasks handed off to me that I had little to no knowledge in before it was given to me. I can’t think of a better way to learn other than to do.
John: Don’t give up. Even if you’re tasked with working on something you wouldn’t normally play, don’t give up. When you think about giving up, remember why you want to work in the industry, and realize that if you give up it won’t happen.
John: I dealt with most of the things that make unlock notifications show up on your screen telling you that you did something good.
John: Playing it. It doesn’t really matter what aspect I hit first. I’m just really excited to jump into the game with my friends from around the world and experience it as a player along with them.
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