KO: Well, I’ve been creating things for as long as I can remember. Both of my parents are craftsmen, so my childhood was filled with tools, fabric and paint – which is probably what got me into costuming, and then cosplay. I also grew up with an older brother that I played games and watched Power Rangers with. That might have something to do with my game addiction.
My first cosplay was in 2007. It was an anime character, but I didn’t really get that much into it at the time. A couple of years later, I rediscovered my Star Wars love when I met the 501st Legion costuming club. In 2010, I made my first serious cosplay, Darth Talon. The next year, I was a full member in Stormtrooper armour.
Since then, I’ve mostly been looking at and making game-related costumes. I’ve gathered many different skills over the last few years and took an SFX course last year. The Hunter is my latest cosplay, but I’ve got plans for more.
KO: Thanks! It’s a number of things actually. I'm drawn to solid and believable design. Sometimes, it’s the storyline and lore. Other times, I might simply be drawn to a couple of lines in the script that just gives me the drive to create a costume. I am in large part drawn to more badass, strong and somewhat “rogue” looking characters. I like to say it’s a combination 40% character personality and love for a game/movie/comic, and 60% on how much I just love the design.
KO: Well, as I mention above, I have an older brother that might have influenced me to get the first Xbox to play Halo with him (we use to link our consoles and play together). That was my first sci-fi game crush, and to this day might be my favorite fps game. I've been a Halo and Bungie fan ever since. So, when I found out you were making a sci-fi fantasy game, you had my attention. The designs in the game are just stunning! It’s what I would call “sci-fi concept art porn”, if that makes any sense, hehe.
As for the game not having been released yet, from what I’ve seen this far, you are giving me exactly what I want from a game like this! Stunning scenery, entertaining gameplay, intriguing storyline, and badass armour and weaponry.
KO: When I first started looking into making a Destiny cosplay, there wasn’t much that showed gameplay, but I already liked the story of the different classes. In the end, I just had to pick one. First, I was looking mostly at the Titan, but when I came over the Hunter design featured on Bungie.net, I knew I'd found the character for me. It was the bone armor that sold it. Who wouldn’t want a skeleton on their arm?
KO: As with most costume projects, it starts with collecting references and figuring out a plan of attack. I like to write down little notes and sketches to get an idea for how I want to go about making the different parts. I often start with the piece that inspired me the most and complete it before starting on the other parts. Looking at it gives me some extra drive to finish. For the Hunter, I started with the bone armor and worked my way from there. The thing I finished last was the prop weapon, Gjallarhorn.
There are a number of materials used to create the Hunter. Most of the armor plates were made out of a thermoplastic called worbla and craftfoam/eva foam. The bone around is just expanding foam covered in paper clay. For the visor on the helmet, I simply modified a visor for a motorcycle helmet. Gjallarhorn is made more or less with the same materials, but with some added ornate buttons. The wolf detail was sculpted in super sculpey.
KO: The Hunter has already seen a small cosplay convention here in Norway, but it will see a more familiar setting at Spillexpo (GameExpo) in Norway in November. Other than that, I have no planned events thus far.
KO: I have some game related costumes planned and in work, but as I once heard “don’t make the internet a promise”. Though I'll never forget that Titan...