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9/18/2018
Destiny 2 Eververse Item Drop Chances
Destiny 2
All Platforms
This is a sub-page in our Silver and Eververse Guide. To return to the start of the guide, please click the above banner or click here.

Destiny 2 Eververse Item Drop Chances

Eververse Items are available for purchase using Silver from an Eververse Trading Co. storefront. Additionally, some Eververse Items are available to be earned through gameplay. Many Eververse Items grant a random selection of rewards from the total possible pool of rewards for that Eververse Item type. Please see below for details on the drop chances for possible item types and rarities in Eververse Items.

Table of Contents


Prismatic Matrix

Bright Engram

Drop Chances by Eververse Item Type

Below are the drop chances for each of the available Eververse Item types.

Season 4 Prismatic Matrix

Players can purchase an activation of the Season 4 Prismatic Matrix using Silver from an Eververse Trading Co. storefront. Additionally, players can earn free activations through gameplay.
  • Equal Odds: All of the potential rewards have an equal chance of being acquired.
  • Knockout: Whenever a specific knockout reward is acquired, it is removed from the list of potential rewards. Buying knockout items for Bright Dust or getting them from a Bright Engram will also remove them from the list of potential rewards and may affect individual drop probabilities.


Season 4 Bright Engram

The Season 4 Bright Engram, called the Steadfast Engram, is available for purchase using Silver from an Eververse Trading Co. storefront. Additionally, it can be earned through gameplay.
  • Reward Categories and Item Types: When opened, each Season 4 Bright Engram will provide the player with one item from each of the Cosmetic, Consumable, and Bounty lists of potential rewards. Items in the potential reward lists are grouped into Reward Categories (such as Exotic Accessory, Exotic Account Scoped, etc.) which may contain multiple Item Types (for example, the Exotic Accessory Reward Category contains the Ghosts, Ships, and Sparrows Item Types).

  • Duplicate Protection: When receiving items from the Cosmetic or Consumable lists of potential rewards, a player's account will not be awarded the same item type twice in a row (i.e. two Exotic Ghosts), but may be awarded the same item category twice in a row (i.e. an Exotic Ghost and then an Exotic Ship).

  • Knockout: When an item with a knockout modifier is acquired, it is removed from the list of potential rewards for that account. Items with knockout modifiers are unlocked on an account when acquired. Buying knockout items for Bright Dust or getting them from the Prismatic Matrix will also remove them from the list of potential rewards and may affect individual drop probabilities.

  • Increasing Probabilities: Each time a reward in the Cosmetic or Consumable lists of potential rewards fails to drop, the chances of that reward being awarded on future rolls increases. This accumulating chance lowers when a reward is acquired. Each time an item is acquired within an individual reward category, the chances of receiving other items you have not yet acquired from that reward category increases on future rolls. This occurs until you acquire all rewards from that category.

  • (Korea Region Only) Random Shaders at Purchase: Season 4 Bright Engrams purchased in the Korean Region will immediately provide a number of random Shaders when a single Bright Engram or a bundle of Bright Engrams are purchased. The Shaders in the list of potential rewards all have an equal chance of being acquired.

Cosmetic
Reward Categories (Item Types)
Knockout Average Drop Chance
As of 9/4/2018
Exotic Accessory (Ghosts, Ships, Sparrows) 6%
Exotic Account Scoped (Emotes, Weapon/Armor Ornaments) 🗸 11%
Legendary Accessory (Ghosts, Ships, Sparrows) 36%
Legendary Account Scoped (Emotes, Weapon/Armor Ornaments) 🗸 7%
Legendary Item (Armor) 16%
Rare Account Scoped (Ghost Holograms, Emotes) 🗸 16%
Bright Dust (Small = 85%, Medium = 10%, Large = 5%) 7%
Consumable
Reward Categories
Knockout Average Drop Chance
As of 9/4/2018
Eververse Shader 75%
Legendary Transmat Effect 5%
Rare Transmat Effect 20%
Bounty
Reward Categories
Knockout Average Drop Chance
As of 9/4/2018
Bounty Note 100%
Important Note: The “average” displayed in the table represents the average probabilities of any single engram dropping the item by averaging the accumulating chance over 100 openings. Drop probabilities are rounded to the nearest integer. As a result, the total may not add up to 100%. The list of reward categories and item types are all-inclusive and contain everything that can be dropped in an Engram. Due to the above modifiers, each reward category and item type has an increased or decreased chance of being awarded, based on how recently that reward category or item type was acquired. This data was obtained from running simulations for over 10,000 accounts.

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IMPORTANT NOTE: The availability of items, features, or mechanics in Eververse Trading Co. are subject to change. The above information represents the current system as of the date the document was published.
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