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originally posted in:BungieNetPlatform
Edited by afehners: 12/8/2016 10:58:07 AM
4

New App using new Authentication

Hi, I've created my first Destiny App using the new Authentication mechanism for both iOS and Android. I would love people to try it out and see what they think. I'm also aware there will be lots of people trying to write new Apps now and would be happy to offer help in implementing the new OAuth Login. My App is called 'Light Speed' and is a helper App to aid in getting your light level as high as possible as quick as possible. It has a farming mode, which squirrels away Engrams to decrypt later, but will also keep space free to pick up items as well as auto equip gear if its higher light(optional). It also displays advisories when your carrying something which could increase your overall light if you don't want it to auto equip for you. The second part of the app is a 'Decrypt Engrams' mode which moves engrams back to your character for decrypting. It does this by first pulling Rare, then Legendary then Exotics to maximise the light level they decrypt at. It will also auto equip higher level gear when in this mode to make sure everything decrypts at the highest possible light level. If your on Android you can try it by visiting this link on your device: https://play.google.com/apps/testing/com.fehnerssoftware.lightspeed If your on iOS you can drop me a PM with an email address to send the Test Flight invite to. I'm happy for anyway to try out my App so feel free to share the link/offer to others. Screenshots: [url]https://www.dropbox.com/s/hny677pzkk6jul1/screenshots_02.png?dl=0[/url] [url]https://www.dropbox.com/s/9vg32dxivvh99sx/screenshotsandroid_02.png?dl=0[/url]

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  • Got it. Ill be using it. Thank you!!

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  • If you are at all free i would love some help with OAUTH2 on IOS, I'm using the OAuth2 swift 3.0 framework, https://github.com/p2/OAuth2, but it seems like there are a few unique aspects to the bungie OAuth method that do not fit into the standard formats that these libraries work with, i'm currently stuck at receiving a JSON deserialisation error "Errorcode 30" after requesting an access token, i have attempted to control the json input data but the framework actually hides that away from the accessible classes. I was hoping to save some time and use a framework but it looks like i may have to just implement the OAuth flow myself any tips would be much appreciated. Thanks

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    • I have since released the iOS and Android version of my App Light Speed, here are the direct download links should you want to try it out. iOS - [url]https://itunes.apple.com/us/app/light-speed-for-destiny-item/id1161655226?ls=1&mt=8[/url] Android - [url]https://play.google.com/store/apps/details?id=com.fehnerssoftware.lightspeed[/url]

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    • Edited by Hamilton420: 12/21/2016 12:00:45 AM
      Hello! Great work on your app! I have downloaded the Android version and was able to login and use both modes successfully, no problems. I have shared this post with my friend who was exploring the idea of a similar application. He's an iPhone user so maybe he'll reach out to you for a Test Flight invite. [quote]I'm also aware there will be lots of people trying to write new Apps now and would be happy to offer help in implementing the new OAuth Login.[/quote] I would really love to see how you implemented the OAuth login in the Android app. I noticed as soon as I open the app I'm redirected to the browser to login, etc. which makes sense but I'm unsure how to achieve this flow (and handle the callback) from my Android app. Would you be willing to explain a bit further? I understand you might not want to share your code, but maybe pseudo code? Any help would be appreciated!

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