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5 RepliesEdited by Ursus the Grim: 8/6/2014 4:47:14 AMHey, I just applied and I'm technically not a recruit yet, so I'm gonna post this instead of blustering up your private messages. Its a wall of text. 1. Legend 2. Myth 3. Master Chief 4. Guardian of the Galaxy 5. Protector of the Realm 6. Ghost Ranger 7. Solar Operative 8. Void Soldier 9. Watchman 10. Recruit Mercenary for Hire So, overall, it really doesn't make a lot of sense. To most bungie/Halo fans, Mythic ranks above Legendary. It makes sense. Everyone knows the Greek Myths, but Legends are generally more local, culture-specific things. I'd rather be mythic than legendary (sorry Barney Stinson). Master Chief? MCPO is not actually a high rank IRL. Why reference Halo anyway? Guardian of the Galaxy is obnoxiously grandiose and if it's not a reference to the movie, everyone will assume it is. Protector of the Realm? I worked at Medieval Times for more years than I care to admit. Thats what Protector of the Realm evokes for me, but I suspect its fairly old-timey to most people. Ghost Ranger, Void Soldier, Solar Operative all sound pretty cool, but here's the thing: They don't really mean much. Ghosts in Destiny are small, combat-useless flashlights. Void and Soldier are both a type of Light and generally considered equal with each other and with Arc Light. Watchman is not bad, though it would be best as a PVE-only rank (different structures for each division would be kinda cool). Recruit is bland. Bland isn't bad, except you clearly tried to avoid bland with the rest of the names. Mercenary for Hire really suggests that the player has no allegiance to the clan. Really, write each rank on a scrap of paper, jumble it altogether in a hat and ask someone to list them in terms of importance. As it is, it seems like you guys just took ideas from each of the founders and kinda just jammed them all together. Ranks should be intuitive, easy to remember. . . if not for those outside the clan, then for those inside it. Oh, and no comment on the rank requirements. That's all your discretion. Here's some alternative ideas. ( [url=http://en.wikipedia.org/wiki/Military_rank]Also consider browsing this.[/url]) [spoiler] [u]Administrative/GGI Brass [/u]1&2. Speaker (Similar to the Traveler's Speaker in stature, and the rest of the clan Listens) [u]Commanding Officers[/u] 3. Paragon of the Tower 4. Captain of the Tower (Indicates a 'command officer' role, but is still clearly below the Paragon) [u]Noncommand[/u] 5a. Void Sage (For knowledgeable players. Theorycrafters. Void is the default Light of Warlocks.) 5b. Arc Myrmidon (For team players. The reliable types willing to sacrifice for their mates. Arc is the default Light of Titans.) 5c. Solar Troopers (For tacticians and skill-focused players. The patient ones, the try-hards and the truly pro. Solar is the default Light of Hunters,) 6. Guardian (Most rank-and-file should be at this level. Not bad, but not outstanding.) 7. Reborn (Your recruits. Just as the Ghosts pick out the dead and repurposes them, so does GGI revive applicants.) Freelance: Moon Ranger (The moon is dangerous, rugged, remote. You'll find no allies there.)[/spoiler] I've got other ideas, but I'll stow them for now. Rather not annoy you too fast.