Grants class ability energy when you cause damage with a melee attack.
Overload Rounds (Auto Rifle)
Landing sustained hits on combatants with any Auto Rifle you are wielding causes [Disruption] disruption, delaying ability energy regeneration and lowering combatant damage output.
After any member of your fireteam disrupts a Champion, your Auto Rifles gain a temporary bonus to damage against Champions.
Strong against Overload Champions.
While you are not Charged with Light, any kill or assist has a small cumulative chance to cause you to become Charged with Light.
-10 to the stat that governs your class ability recharge rate