Causing damage with a grenade reduces your melee cooldown.
Anti-Barrier Submachine Gun
Grants weapon [Shield-Piercing] shield-piercing to any Submachine Gun you are wielding, bypassing combatant defenses.
Submachine Guns you are wielding gain a bonus to damage against Barrier Champions.
Strong against Barrier Champions.
When you become Charged with Light, nearby allies also become Charged with Light, if they are not already.