JavaScript is required to use Bungie.net

Destiny

Discuss all things Destiny.
Edited by Daoist JJ: 2/7/2015 10:17:20 PM
1

Fang of Ir Yut's Marking Outline Should Be Changed

So the marking, when I got the fang, I thought was a pretty cool idea. It could be extremely useful when your fighting wizards like Omnibitch who never stay still or mark enemies who constantly run away. However, upon unlocking it and actually seeing what it looks like, it's crap and can be so much better. A little green haze that you can't even see over objects like pillars. Wouldn't it be better if the marking was the same thing we see on an enemy that kills us? The red glowing outline which you can see through the surrounding environment. Prime example would be with the sword bearer during Crota hard. Using the mid strat, that bastard sometimes runs into the ogre room or even behind pillars and we lose sight of him completely. If one of the fireteam members is using the marking we could keep track of him anywhere and adjust ASAP.

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon