I see your point in this. Bungie may be looking into WoD for pvp due to that "infinite super exploit" going on.
I have no ideas on it's balance. This is why I pvp as striker. I know that doesn't solve this issue but to I have to default to striker for pvp because I know how vulnerable WoD is.
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The orb stuff is pretty easy. Just make each orb you collect give less super meter than the last orb you collected. Diminishing return on super meter from orbs stops this infinite super nonsense.