So it seems like auto rifles, pulse rifles, fusion rifles, hand cannons, and shotguns will be updated pretty soon. Being a scout rifle user, this doesn't really affect me that much, but what about you guys?
I know for a fact that a 9.7% damage buff for pulse rifles is going to help out a bit, especially for guns such as the red death & oversoul edict. But for fusion rifles & auto rifles, how much do you guys think the range & projectile spread nerfs are going to affect them? I think it'll most notably be seen in the crucible they're probably the most used weapons there (at least from my own experience, up for anything, suros regime, etc). Maybe they're be less ohk from fusion rifles in midrange.
I just wanted to know your thoughts on this.
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1 ReplyI think it's great. I'm not sure why everyone is so mad about something they haven't seen in action yet especially when, based on the stated design intentions and numbers provided in the weekly update, the changes all make sense. When viewed within the TTK framework, it makes more sense to [i]slightly[/i] reduce the effectiveness of some weapons to foster the use of others. It makes perfect design sense and has clearly been thought about in-depth. I think just hearing that the weapons will change is enough to send most Destiny forum-goers into a rage, regardless of the actual impact it will have on the game, both in PvP and PvE. And that's sad because, if you read the breakdown, Bungie's attempting to bring the weapons more in line with their ideas for what each weapon is meant to excel at. Not to mention that the overperformance of some weapons has led to a massive weighting toward their usage. Balancing the weapons will result in a wider array of useful and useable builds, which is variety. And God knows Destiny could use some variety.