Completely agree. I run all three classes at max level and have logged a lot of time on each. Titan was my first and still favorite tho but one reason I quit PvP is the ward of dawn gets trounced by every other class. Golden gun? Shatters ward n kills me. Blade dancer? Even if I have my helm of saint 14 on they just need to jump in and hit showstopper and im done. Void walker? One nova bomb and its gone and vortex im getting hurt and potentially trapped. Striker? Jump in with fist o havoc and slaughter all inside. Sun singer is the only subclass that doesnt completely annihilate ward of dawn but even then, pop in and stick a fusion grenade and then repeat with a second (gift of the Sun) and even armor of light doesn't save u. As the only completely defensive subclass I feel ward of dawn should be unbreakable. Enemies should have to wait u out or risk entering to combat you. Further, armor of light should give u the strength to withstand at least 3 blade dancer strikes or two golden gun blasts to give u a fighting chance. Nova bomb can still one hit kill inside but warlock has to come in and fight like a man risking death to use it. That's my take.
English
-
Sunsingers can destroy award of Dawn with a constant barrage of grenades.
-
Yeah I just meant it's not a instantaneous kill/break as much as the other supers
-
I think it takes 4 or 5 grenades. It's not "instant," but it's still pretty -blam!-ing quick.