I have a suggestion.
Opening the inventory menu is incredibly annoying and almost breaks immersion right?
Dinklebot is only useful for tripping alarms and opening doors I could have probably blasted open right?
How bout we give dinklebot a larger role than just the sparrow summon and go to orbit guy? Why can't dinklebot be our menu? Think about it. When you pull him out, a holographic menu pops up in front of you but doesn't pull you out of the game. That way you see the thralls, vandals and dregs shooting you and there'd be a sense of urgency of switching your weapons, armor and skills around. The dinklebot menu would basically be the same menu as now (friends, settings, character, and inventory) but it doesn't pull us out of the action and actually makes dinklebot a meaningful character and companion.
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