If they bring back the flood I will be severely disappointed in 343 considering how much better Halo 4 was then the others in terms of story. If they are brought back they better be there for a short time only, max one game.
English
-
So much awful in this subthread. I'll address it all later.
-
IMO I was disappointed in what I felt was some fan-fiction grade story from Halo 4. I'd expected not to fight the elites, and having a Forerunner as an enemy when it was implied since Halo CE and stated in Halo 3, that Humanity were Forerunners. Seeing as the Flood are stated as originating outside the Galaxy in which Halo takes place, it makes sense that we'd see them again.
-
It's been an established fact that humans and forerunners were different since 2007.
-
[quote]fan-fiction grade story from Halo 4.[/quote] I'm not sure giving John a personality, putting him through the rampancy wringer with Cortana, giving us a new, detailed, compelling look at the Forerunners, and some interesting human characters, counts as fan-fic tier. [quote]I'd expected not to fight the elite[/quote] Gotta bring back the established icons. [quote]it was implied since Halo CE and stated in Halo 3, that Humanity were Forerunners.[/quote] I suspect you're referring to Spark's stating that John had done it all before in CE, which I suspect is from where the H3 line stems: the [url=http://halo.wikia.com/wiki/Geas]geas[/url] of the Iso-Didact is in John.
-
[quote] Gotta bring back the icons.[/quote] I don't think they [i] had[/i] to. The story was okay, but they just sort of flipped many canon elements on their head. Ultimately I think it was the poor audio effects and a spattering of abysmal graphics elements that left a bad taste in my mouth. Good game, but wasn't my Halo.
-
[quote]The story was okay, but they just sort of flipped many canon elements on their head.[/quote] wat [quote]poor audio effects[/quote] Oh, I loved it in H4. Sounded so much more alien and metallic and actually futuristic. [quote]abysmal graphics elements[/quote] I initially read that as effects and thought of the Covenant ship falling apart at the end of Dawn. But now I've read it, I wonder what you mean.
-
Many audio elements were terrible. Shooting sounds were either tinny or sounded as if they were being fired through pudding. Two stroke engine for the worthog? Please... "Electric sparking effects" on vehicles? That belongs only in a low budget sci fi film. Missile being fired in space, and one with a tiny exhaust? Got that's just terrible. There is no argument on these elements as I see it.
-
Edited by Potomo: 1/25/2015 5:51:12 PMBungie were the ones that disregarded canonical elements when they made Reach. 343i just went in a different and more interesting direction IMO that didn't ignore previous canon like how Reach blatantly did, and actually made the main character have more emotion then a piece of cardboard (though admittedly not by much). They got me interested in Halo again, especially since they actually took stuff from the books and didn't ignore the books like how Bungie did. I get your criticism of the audio (I don't particularly care for the sound effects in H4) but the graphics I don't get. The graphics in Halo 4 were much better then in any previous Halo.
-
Interesting is entirely subjective.
-
Edited by Potomo: 1/25/2015 5:54:19 PMYou're right it is, which is why I didn't say you were wrong and why I said "IMO". We are talking about a subjective medium after all.
-
Prepare to be disappointed then
-
How could they possibly not show up?
-
Edited by NAStheMagiking: 1/24/2015 1:59:03 AMSince the Forerunner saga, they've become a much more interesting part of the lore. Guaranteed, 343 would have them fleshed out, and become and engaging part of the game's story.
-
They have become more interesting in terms of lore but they have never been fun to fight and I was hoping that 343 would go in a more original route like how 4 implied. I haven't finished watching Nightfall but the first few episodes implied the Flood were involved and if they are I'll sad since it's exactly original.
-
You said your concern was with the story, and they've made the flood leagues more interesting from a story point of view. Making the gameplay interesting can be easily done by adding more variety to their tactics. There's no reason not to have them.
-
Edited by Potomo: 1/24/2015 6:00:49 PMThere is a reason to not have them as it's not an original idea. They're not a new type of threat. The Foreunners were something new and original in the main games and the Didact was a much better villain then the Gravemind. Unless they completely change everything about the Flood I'd rather see something completely new. The only way I can see myself enjoying their presence is if they bring the Precursor's into the main games as an actual presence, as the Big Bad controlling the Flood, a threat to humanity and those aligned with the Arbiter. Or possibly to make it even more intriguing maybe have the Flood rebel against the Precursor's all at the same time while battling everyone else. I don't know if that could work since I haven't read all the books and I don't even know if it makes sense from a lore stand point (please feel free to correct me on this point) and I only know of one Precursor being alive at the time when the Forerunners were in power, but if it's a possibility it's a far more interesting proposition then just having the Flood return and doing the same thing all over again.
-
Edited by Tartan 118: 1/24/2015 10:58:44 PM[quote]They're not a new type of threat.[/quote] Does it matter? The Flood is essential to the story. In fact, without it, a lot of Halo's canon wouldn't have happened. Besides, it can be developed into something even deadlier. [quote]the Didact was a much better villain then the Gravemind.[/quote] You can see my reaction above. The Gravemind was a manipulative, smooth-talking hive mind that spoke in iambic heptameter. The (in-game) Didact was a needlessly-angry space Voldemort. Admittedly, the Terminals add way more depth to his character, but I wouldn't say he's a better villain than the Gravemind. Better character, probably. [quote]The only way I can see myself enjoying their presence is if they bring the Precursor's into the main games as an actual presence, as the Big Bad controlling the Flood, a threat to humanity and those aligned with the Arbiter. Or possibly to make it even more intriguing maybe have the Flood rebel against the Precursor's all at the same time while battling everyone else.[/quote] I theorised that myself, before H4 launched, as part of the Reclaimer trilogy (at the time). Problem is, sentient tools turning on their masters is horribly cliche. [quote]I don't know if that could work since I haven't read all the books and I don't even know if it makes sense from a lore stand point (please feel free to correct me on this point) and I only know of one Precursor being alive at the time when the Forerunners were in power, but if it's a possibility it's a far more interesting proposition then just having the Flood return and doing the same thing all over again.[/quote] There's a theory, from the books, that the Flood is the current form of the Precursors, that they transformed themselves into dust when they left the galaxy, but the dust mutated and became Flood infection spores. As for this: [quote]it's a far more interesting proposition then just having the Flood return and doing the same thing all over again.[/quote] The Flood's ingame presence and actions so far are a fraction of what they are capable of. Meagre outbreaks on two Halos (that we know of) is nothing compared with immense ship battles on a scale of thousands, triggering psychosis in even the most powerful military mind in the series, and manipulating Precursor artefacts in the form of star roads (immense physical rods of indestructible material, millions of miles long) to destroy the Greater Ark. 343 has done a fantastic job with handling the Flood thus far into the Reclaimer Saga, and I can't wait to see what it does with them in the future games.
-
I get everything you're saying but I doubt we'll see anything as epic as you described in the final paragraph in the main games. I just hope 343i can make the Flood interesting in the games (which is my main issue as the Flood were never interesting to me both from a gameplay perspective and a narrative perspective till after Halo 3). If they can't make the Flood fun to fight or interesting in the games (they shouldn't be only complex and compelling in the books) then I'd rather they come up with something new and original. I hope they do the Flood justice in the main games because so far it hasn't happened IMO. Thanks for your thoughts and not bashing my ideas how like most people would on a forum. Respect.
-
[quote]I get everything you're saying but I doubt we'll see anything as epic as you described in the final paragraph in the main games.[/quote] True. The most Halo has been like that was with Reach, and even that was only in cutscenes. H3 had several epic encounters, but they just felt a bit lacklustre to me. probably because H3 didn't do anything very different with its combat model. [quote]I just hope 343i can make the Flood interesting in the games (which is my main issue as the Flood were never interesting to me both from a gameplay perspective and a narrative perspective till after Halo 3).[/quote] Mm. I enjoy the Flood quite a bit. It's a thrilling change of pace from the more tactical Covenant, gameplay wise. And certainly one of the best parts of the series' story. [quote]If they can't make the Flood fun to fight or interesting in the games (they shouldn't be only complex and compelling in the books) then I'd rather they come up with something new and original.[/quote] Well, that ain't gonna happen. They're not gonna add another faction on top of the UNSC, Storm Covies, Flood, Forerunners, and Precursors. [quote]Thanks for your thoughts and not bashing my ideas how like most people would on a forum. Respect.[/quote] You're welcome. No point talking if we can't do it rationally.