No innovation whatsoever and pure lazy,..
Bungie: What can we do for hard mode?
Raid Devs: Uhhhhhhhhhhh, let's just look at how they beat Crota and add more enemies. Also, remove the chalice.. Lunch anyone?
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Exactly! The raid is the same exact thing as normal except with heroic modifier and no respawns lol, wtf?! How do they pass this as acceptable when they made us wait a month and a half for this raid when it was obviously completed long ago, and quickly put together at that. No puzzles to solve either, they took a huge step down from the creativity that was seen in the VOG.
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To be fair it is a creative raid that happens to he irreversibly broken in the first 2 areas
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Is this satire? I can't tell. Because both areas had huge cheeses that were just recently fixed. And the raid was fun when it first came out but they did practically nothing to change it between normal and hard.
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Edited by Zebros: 1/22/2015 6:26:31 PMNot to mention the only thing that makes it truly difficult is that they set everything one level higher so you take a damage reduction. This artificial difficulty will be a joke when there are 33-35s running around in five weeks.
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Exactly, this raid will be nothing once the HoW comes out and combat cap is raised.