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#feedback

9/22/2014 1:42:50 AM
18

Problem with inactive players?

Lately I've been seeing more and more inactive players in strikes, both in the playlists and from the planet selection, and was wondering if there are any plans to curb their (lack of) effect. I know that the players can be booted but it usually takes so long the strike will be almost over. Right now I'm watching my brother play Winter's Run with the Archon about halfway down and the dude still hasn't been kicked. Are there any plans to deal with players that do not contribute or barely contribute (to avoid being kicked but still just kind of laze about) in Strikes? Personally I'd like to have a vote to kick option appear after say five minutes of inactivity or ten-fifteen minutes if the player has barely any kills/assists. Or should we the players simply create a blacklist of inactive players? No worries about false accusations as anyone can check their player history to verify. Update: the inactive player has played two strikes now either doing nothing or just enough to avoid the kick. Brother and other player completed Winter's Run and he was not kicked (0 kills/assists/deaths) thoughts?

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  • Yeah I ran into this last night I only needed 1 more vanguard point so I ran the priest strike on the lvl 20 playlist (as I am lvl 32) just to make it a quick run. When I got into the game a lvl 30 took a right instead of a left so I followed him. He was just staring at a rock shooting it with the murmur for five minutes. So I got on my sparrow and kept pushing him off into the water, and smashing his face to death lol about 15 minutes later he finally started doing the strike. it was just me and him got him to the priest section then logged out as he decided to sit back again. A lvl 30 has no need to just sit their we could have ran that in 15 minutes. Instead it was an hour lol

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