If you are playing a scout riffle it is all about where you position on the map. As it is not like Halo and when you get close range you do not stand a chance against any weapon in the game. You need to find the ranges that are between 50m-70m in game to use these guns really effectively.
Then you have to learn to stop being so damn aggressive with them as the kill time for every other gun is shorter in almost every case. That and when you get close range just try getting those head shots. Like rusted lands for example: http://i59.tinypic.com/2rxvg2c.jpg.
Any thing in blue are bad directions to look for a scout riffle. Anything red are good places to stand (besides the one green area I colored over the red at). Anything green you should prolly use a fusion or shotgun at.
Now you need to choose the scout riffle. IKR scary. One you want one with 14 or more rounds, its not that hard. Personally the Vision of confleux, Mida, or the Crusader 1 are the best. Then selecting a scope: ALWAYS ALWAYS choose one with a very clear sight. usually red dot sights with no iron sight blocking any part of the enemy's body. Perks on the weapon don't really matter to much. However, field scout, any recoil reducer, and return to sender are the best.
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I have the legendary Another NITC, I think that's what it's called. Is that a good one?
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Yes its perfectly fine. However, it has higher aim assist so you have to be careful about aiming at the same direction of two people at once if they are a bit on top of each other. Now when you shoot at a guy it is extremely important that you aim with your sight slightly above the dudes head. Not to much but the red dot should be an apple on the guys head. It will damn near guarantee a head shot every trigger pull. If you aim at the middle of the head you will probably body shot a lot more then you should due to how the recoil patterns work for scout riffles.
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This is all great advice, when I play next time I'll try this out. Thank you, sir!