Micro-transactions belong in free-to-play games not full price, AAA titles. Micro-transactions = pay-to-win
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Not everyone can grind to win, they grind too hard at work and they want to get away from the grind so they shell out 5 or 10 bones for a new gun and hours of fun. All the raid boss weapons can stay with the raid boss, players will still have to raid for all the best end game content, but a path exists to get to that point other than hours of repeating the same quests over and over and over....
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So you think you should be able to pay and skip to the end content? What's the point of playing a game if you want to skip to the end? Guess what, the end game content is just more grinding.
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Edited by Scrotimere: 12/31/2014 9:59:47 AMMost if not all the gear found in the VoG is going to be dismantled into shards anyways as it's out classed by TDB gear. If you can only spend a few hours a day then the farm could take two or three months or more and, when you finally do get get your shards from the raid and finally reach 30-31, a comfortable spot to attempt the new raid, the next expansion will be released and you will just be doing the same thing over starting at level 30 trying to reach 36. If I'm going to be shelling out three or four times a year for a new expansion and never get to the end game content whats the point of playing? Also paying $20 four times a year isn't micro? What constitutes a micro-transaction? And for me end game is found in the Crucible not in the endless grind.
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Why are you buying expansion content if you haven't finished the previous content? If you enjoy playing the game, then play the game. You're suggesting buying the game, buying the dlc's, then paying to skip over all that content and jump to the end. Play the game!
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Edited by Scrotimere: 12/31/2014 10:29:40 AMWell when TDB launched you couldn't do anything but the daily story mission and vanguard quests unless you had the DLC (this has since been changed) plus I already had a season pass so the DLC was more or less obligatory. The new system of upgrading for the guns is only build to slow people down and force more grind so Bungie has some time to work up another raid or two. They didn't even release the hard mode for Crota's End, I can only assume this means they are on the struggle bus for time and money and very possibly ideas (Deej did a huge out reach campaign on Guardian Radio). And honestly I don't care too much for the game other than the PVP. Bungie is just breaking into the MMORPG scene (if you can call a few technically simple cut scenes and a Grimoire full of grammar and spelling errors RP). I loved Halo and I want to see Bungie take over with world but at this point I'm just not seeing it happen and so, they might as well let me compete in the Crucible with all the people who apparently have nothing but time on their hands and a vex mythoclast in them.
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If all you want to play is PvP, and have the same guns as everyone else go play CoD or halo.
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No thanks I have money to spend and I'd rather spend it on Bungie in hopes that they put guns on my space ship and give me sparrow races and a horde mode and a way to have fun for a few hours a day. If I can't invest my time as much as I would like let me make up for it by investing some money. It helps everyone in the end. If you give a little bit of gear to the casual player you'll have a reasonable challenge in PVP not just some nob in blue to murder train. "You're only as strong as the opponents you face." (Lao Tzu said that). And like I said, Bungie has the best FPS mechanics around, why would I switch to some other game with garbage cookie cutter mechanics. I don't want to be the best but at least 80% there would be nice.
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I give up. You're what's wrong with gamers. Micro transactions in a full price game is a shite idea. Pay-to-win is trash. If you don't want to grind, don't play the game. If you like the game quit trying to skip to the end and enjoy it. The adventure isn't in the destination, the adventure is in the journey.
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It took me an hour and a half to watch a video that showed me all the ghost locations ( I'm at 67/68 because one ghost is ultra bugged), that about sums up their entire story up to this point. I've been nearly everywhere in the game I dusted Crota the first week he was out. There is not adventure or journey just an endless grind. Maybe I'm wrong and Bungie doesn't need more money and they just have a garbage Dev team, but I'd like think the former. There is a lot of potential for the development of story in this game and pay-to-compete would be a nice way to get the ball rolling and to get Bungie out from under the Activision suit's who some claim are the real problem with the game.
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Hmmmm... is the Bungie dev team garbage? That bugged ghost you mentioned has been known about since launch 4 months ago. Take that for what it's worth...
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Edited by Scrotimere: 12/31/2014 5:11:51 PMYeah that's what I've been reading, that and some other bugs with the health and damage system coupled with a sense of unfinishedness, definitely begs the question: Are they a garbage dev team or or they just broke and feeding us garbage? Maybe a poll should be started.
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12 million players...Yeah they're probably broke
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They spent 500 million on the released game, 12 million x 60 is 720 million. Unless they had a stockpile of money when they left halo and Microsoft behind that leaves them around 220 million for service fees and wages to support their families. That's less than half of what they started with. Most of those original release games came with a voucher for the first two DLC releases free so we can assume they made even less money off of TDB. I'm just not ready to call Bungie garbage, I still love them for Halo.
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There's 12 million PLAYED. Are you sure there not counting the beta? And you do know that you can download destiny and play for free right? They have it capped at a low level. The reports I've seen are 7-8 million units sold worldwide.
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Edited by Scrotimere: 12/31/2014 8:25:18 PMSo am I to gather from this that they have even potentially less money than I thought and are testing the waters of a free-to play, pay-to-win game already? Alas there is no original thought...