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originally posted in:Dads of Destiny
12/18/2014 10:25:09 PM
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I think I understand the various major complaints even though I disagree with them and feel that it comes from a clear misunderstanding of what to expect. [b]Story[/b] Bungie made a major mistake expecting most people to read Grimoire cards in the app or in their browser. These are the same people behind Halo so I forgive any player for expecting a different style of presentation. [i]Not worth the enormous hate though[/i] [b]Grind/Rinse and repeat/Obsolete gear[/b] There are 3 main camps that were attracted to Destiny because of the unique game Bungie has created: MMO players (WoW experience especially), FPS players (especially Halo PvP players) and RPG players (especially Diablo players). I think by far Halo PvP players form the core of the community because we trusted the name Bungie and would buy anything they make to try it. No WoW or other MMO player would complain about grinding, repeating or old hear being obsolete. They knew that's how it works. RPG players don't complain about the grind but so complain about the limited amount of content to grind through. I definitely would love twice as many strikes and 3 more planets from day one too...but I haven't grown bored of the present content. Halo players aren't used to playing campaign missions so many times and ranking up in Halo PvP was always permanent while in Destiny they feel that one minute they are 30 and then get new gear, equip it and drop to 28 because they need to level it up. Of course, if they paid attention to the MMO and RPG aspects and how those games work then they would have expected the grind and repetition. [u]Gear becoming obsolete is not a valid complaint[/u] I don't even need to point out RPGs and MMOs to show why containing about obsolete gear and "wasted time" is invalid. Early on in Destiny you progress from Common to Rare gear and can upgrade attributes and defense ratings. Same for your weapons. At level 10 you have certain gear you. spend glimmer, weapon parts and other things on to be stronger and continue playing through the story. At level 14 you qualify for newer gear that makes my old gear obsolete and you can't really bring level 10 gear to fight Phogoth in the Summoning Pits so you level the new stuff. Almost each time you open a new planet and strike you end up having to level new guns and gear so the game taught you all the way to level 20 that you will constantly need to spend time upgrading new stuff to be able to handle new content long before DLC is in the picture. Who missed that lesson? Let's also admit that there is now a culture of instant gratification and so people want everything as quickly as possible. Too many prefer to watch a video on how to beat a new raid the first week, beat it and then complain there's not enough content. It wasn't designed with that in mind. If you took your time to play and figure out what to do like in the past then you would have more playtime and enjoy it more (and probably feel a greater sense of accomplishment). [b]Matchmaking[/b] Those of us who have done the raid know matchmaking would be the worst experience but for someone who has never done the raid it's hard to explain. That's like explaining being a father to someone who has no children. This weekend I played the Summoning Pits strike with a friend and a level 30 was paired with us. Besides running way ahead constantly, the player also shot Phogoth to release his chains [i]BEFORE[/i] clearing out the lower level enemies on the ground and the platforms. My friend and I were very annoyed because that's just the dumb way to approach it and increase the risk of us not getting the bounty to complete a strike without dying. I can't imagine what happens with 5 other people deciding who holds the relic, which oracles to shoot or even whether to jump in the middle and shoot Atheon. But if I was Bungie I [u]would[/u] enable matchmaking just to prove my point. Those of us who know better and can find 5 others would never touch it. The others would get to see inside VoG for the first time and then put more effort into finding a fire team (if working dads with 2 kids can do it then there really are limited excuses). This does run the risk of some people having a bad first VoG experience but you asked for match making and complained like hell. Now you know why. Those are my thoughts.
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  • Destinylfg.com is basically matchmaking but is outside of the game. It needs to be part of the game. There are plenty of games that allow you to set parameters for finding team members. Example would be a check mark box during your fireteam set up that says "Only allow players who have completed raid" or "players with mic" or "players with light level 30". And allow the team to vote kick a member or even have a fireteam leader with the authority to kick. Don't understand why they bother fixing things like kicking Aetheon off the ledge and nerfing the Mythoclast when they could be working on a matchmaking system. This could even work in normal strikes/heroics/nightfall.

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  • I really see the desire for in-game matchmaking for the raids. I don't think Bungie wants to do that at all. It comes down to the idea that the Raids are the end game, last part. They want you to be in teams of your friends for memories. That's a style point. They are creating a limit here for the sake of how they want YOU to play the game. Conversely, I've heard some real horror stories about people who just aren't truthful on Destiny LFG. It would be like me saying "Level 30* Titan, LFG CE raid, 6 clears, 20 VOG clears" (I'm totally not level 30! Nor run CE or VoG!). Sure looks good, but people lie all the time. I'd rather gather a team of Dads (who I hope have the decency to be honest here, and aren't loot whoring it), wipe a bit together then get better until we beat the raid. I see the point of the community building Bungie wants, and I like it. It would be interesting to see a MM solution added and what happens when more MM raid than not go sideways. You know you'll end up with that 5-6 who are just there to be jerks...

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  • I have never used the DestinyLFG.com, but I think it would behoove someone who is trying to put a perfect team together to look up the individuals here and look at their stats and equipped gear. Just my thought for something like that. I feel that most people here are very upfront about their skill level and experience when it comes to forming parties. I see a lot of guys/gals saying first time through or only a couple clears when looking for raiding parties.

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  • If you guys haven't used it I'm sorry for you. I rarely get people in my group that can't accomplish the raids. I'd say 95% of the time the first people I invite are capable.

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  • One day! I've been so busy and limited with my time!

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