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#feedback

11/24/2014 8:31:39 AM
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What I Really Want To See Changed In Destiny

After my first hour of playing Destiny, I turned to my girlfriend, and said "I have a problem". I knew I would be hooked instantly. The excitement of obtaining exotics, the epic battles, and the fact that I had another sci-fi halo-type game to delve into. I remain somewhat content, however, I am beginning to fade away from my sweet Destiny... [b][i]Here is why (in no particular order):[/i][/b] [b]- Burns[/b] Events with "Arc/Solar/Void burn" are entirely too difficult to complete without utilizing an exploit of somekind or "Cheesing". DECREASE the amount of "burn". Perhaps just enough to where we can avoid cowering behind a wall, and maybe even not need an "anchor" person. [b]- Inventory Space[/b] Our vault and inventory are way too small. We spend many hours obtaining weapons and armor, all to have to break one or the other down because there is no more room for the favorites. At least double the spaces here. This is not an issue until around LVL 29-30, but it is a major problem for those of us with multiple exotics. [b]- The Vault (not the raid)[/b] This one is more of a side effect of the aforementioned... Since there is hardly any room in the vault, some of us are resorting to using our alternate characters as storage space. This seems to be a recurring theme across today's MMOs (that I have played), but it is stupid. [b]- Hard Raid (Vault of Glass)[/b] I cannot believe I even have to bring this up, but no fixes yet, so I will do so (as I'm sure plenty of people have). The hard mode raid is RIDDLED with bugs. I think many are due to an imperfect connection of one or more players in a group... [b]- The Praetorians regenerate health[/b] This makes for some heated arguments while raiding. ALL Praetorians seems to regenerate health when they reach 50% health. Thus, rendering them harder to kill. Sometimes, they even come back to life after the death animation... [b]- Teleporting[/b] All teleports (timegates, atheon waves) glitch constantly. When exiting portals during 'Time is Vengeance', players will arrive back inside the portal. Entering Mars or Venus during Atheon sometimes shows 'Teleporting' on a player's screen, yet leaves them in the Glass Throne (or whatever), spawns a Detain Shield, then kills them. [b]- Glimmer Cap[/b] Whoever decided 25,000 glimmer should be smacked. It makes no sense, and just limits us in-game. Especially considering that the glimmer is account wide. For example, let's say I want to stock up on ammo synthesis for the weekly reset. I can only purchase 8.7 heavy ammo synthesis per character. With the amount of bugs in the hard raid, this is not nearly enough ammo. This does not make us want to play more, it just makes us mad. Change it. [b]- Ammo Degradation[/b] This is a major issue considering the above... When I use a 950 glimmer heavy synthesis, go to orbit and begin a patrol, my ammo decreases. I haven't died. Even the ammo degradation that occurs upon death is ridiculous. The ammo you leave an event with needs to carry over into the next event, and dying should not affect your ammo so much. [b]- Kill Lag in PvP[/b] Not gonna say much here... But when two players destroy each other with the same shotgun about 1 second apart, both should not die. At least not after one's body flops to the ground, and the other turns around to run, then dies. This is currently making PvP unplayable. [b]- Environment[/b] Played Skyrim? Enjoy the vast expanses you could explore and utilize? Destiny is a prison in comparison. Maybe open up the environments a bit? [b]- Updates[/b] Please don't ever release new icon images (that look like poo), along with invisible blocks that hinder us from using our surroundings tactically (especially since it does not hardly feel like an open/free-roam environment). The priority should have been game-breaking bug fixes and error codes. Quit polishing a turd. This is just a few examples of things that have sent me over the edge this week. Seriously considering finding a different game to delve into after work... My advice, make the game feel like less of a struggle upstream, because it is already a grind in its utter repetitiveness. The above is a starting point. I really hope this game can be changed enough to make it fun for the endgamers. Because right now, it isn't playing so great. My new router will be arriving shortly. Perhaps this will help with a couple of my complaints, but others, I fear, are at your mercy. Please consider changing some of these aspects of the game. The are a CONSTANT annoyance, and there seems to be no legitimate reason for them.

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