They should just add a kill boundary to every location they don't want the player to be in.
Raid bosses being knocked off, easy fix. Make the loot physical and if the boss falls off, the loot goes with it. Punish players for avoiding the fight by not rewarding them with anything.
Update major enemies to flank the player if they're hiding for too long.
Put all starter safe zones before the boss area out of bounds as soon as a player engages the boss. This gives the player an opportunity to clean the room and then work on the boss without any adds until drop ships or waves start coming in.
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If you were fighting a person in real life, and it was life or death, they fell off a ledge and you won...wouldn't that be okay? I don't understand all the hate for having a boss fall off a ledge. So what...big deal...
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If he can be pushed off, then the possibility exists that he can fall off accidentally. Imagine dealing with that group of 6 people. Just make Atheon teleport to destination X if he falls off.
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i would like to see ur hunter Level 28 doing any nightfall legit ....
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Edited by Kyuss1980: 11/18/2014 11:18:42 AM"legit" ? because i didn´t see one Person doing a nightfall legit. always chesse chees cheese.....
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She's 29. And I already did the nightfall. I'm leveling up my helmet and boots on the weekly now.
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Wouldn't shooting the -blam!- out of a boss destroy the loot too?