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11/17/2014 11:01:59 PM
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Unless this cheese spots break the game, there's no point to fixing them. Bungie just do us a favor and actually listen to us when comes to fixing the problems that need fixing. The raid problems should be on the top of your list or close to it. The sound stutter is still there, two people still getting transported on Atheon at times, everybody still getting killed by the oracles even after killing all the oracles, detain shield when transported, Praetorian regen life glitch and hobgoblins at times, so many more. This cheese spots should be the least of your concern at the moment.
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  • +1

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  • I like the fix the fixed shit, but leave the broken alone. Don't you?

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  • Agree Fix the raid Stop removing good spots that players use for cover Nightfall enemies can one shot a player and I don't want to waste hours upon hours in a nightfall so I'd (and other gamers) would prefer using a map location that provides safe cover to survive and succeed.

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  • I agree, they need to fix those things on the raid first. Especially the sound stutter when too many things are happening at once. That is most aggravating to me, simply because I don't run the raid often enough for it to be a problem yet.

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  • +1. Useless fix. Who does strikes anymore anyways?

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  • Edited by KingStarKing: 11/17/2014 11:13:05 PM
    people that do bounties...? but i agree strikes should be least of their concerns. focus more on raids.

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  • Edited by CTDMUDRUNNER: 11/17/2014 11:06:14 PM
    I agree. But people need to know that less then 3 people porting is because the person selected to port was KO.

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  • not always, have seen it with the entire party alive and well, so a KO might be the most common reason but it is NOT the only reason

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  • Well only one I have ever experienced. Unless KO and then self reviving. But KO is the only reason I have seen. First hand

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  • Edited by Hidefininja: 11/18/2014 12:18:39 AM
    Happens all the time on hard to my team. Break the detain bubbles, move to the plates, realize there are three other tags jumping around outside. Then the folks inside start yelling that there are only two men inside. One man runs inside to attempt to catch up one the portal's open. Two-man team inside is often already dead, or too far behind. The oracles win again. We can usually save it, but damn. On hard, the port glitches can be a nightmare. Couple that with regenerating Minotaur health, and you've got a good, old-fashioned wipe on your hands. It never helps that if you jump too early, the detain bubbles activate around your previous position, killing you instantly. Stasis-lock (so you're suspended in the center of the sphere) would be awesome, since you'd have to break detain, then boost to safety. Extra skill required, instead of insta-kill.

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