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11/6/2014 1:07:33 PM
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Destiny is continually compared to other games that are sequels and continuations of other series, which is an utterly flawed argument. Destiny started with nothing - no engine, no tooling, no infrastructure - and those things do not evolve overnight. Comparing the amount of time it takes to bring an entirely new game through its initial phase of development, versus how long it takes to continue an existing franchise is short-sighted. There is a lot more to a game than the content, and the entire timeframe of development is simply just not spent on that aspect. Especially when you make the argument of comparing Bungie to Bethesda, you do have a point. There is a major difference. I love Bethesda. Despite the fact their games are as buggy as hell for a considerable period after they are released. Especially Skyrim, which I do adore, is a game that was always plagued with issues. Complete a quest objective by exploring before getting a quest? You might not be able to complete the quest once given to you - and if that is a main storyline quest? Hope you have backups. Speaking of backups... Nothing more enjoyable than having your Level 60 character get corrupted and not being able to load it again. That right there is why I re-bought the game to play it on PC instead of a console. That also opened my eyes to how absolutely rubbish the console ports were, in terms of gameplay and graphics. Sure, Destiny is light in content - no arguing that. Bungie even says that they've heard us on that and are working to fix it, which is easy to miss with the flood of troll posts, nonsense, and repeating the same topics over and over and over again. However, I personally do not buy in to the intentional cutting up of the game to create more profits. The simplest reason was if there was so much finished content, and they were looking to simply keep selling it to us, we would not be going months and months between DLC releases. If the corporate greed was as sinister as people are saying it was, and there was so much content just laying around to milk our wallets, we would likely be paying a monthly fee, or getting sold monthly DLCs. Neither of those things are happening. Perhaps - just perhaps - they spent as much time as they did building the basis for a series that is to span the full plan? You can look to the gameplay and mechanics of the game to see that it is near the top of the heap in terms of those two aspects, alone - which is actually quite impressive. I am not about to retype what I typed out the other day, as to how maps are not finished content. Some of us have been saying this since the Beta, and even Bungie has said the same. You can choose to believe them, or not; that is up to you. Empty maps, though, are not content. http://www.bungie.net/en/Forum/Post/76955364/0/0/1 Please realize, that this is all opinion - which is really all you are posting, as well.
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