Im utilizing that ability....an exploit is only something that isnt intended per game design..
thanks for trolling
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Then, bungie should design all the bosses rooms like empty boxes so you and the enemies can kill each others without exploiting the rooms. If there is a rock, you can take cover, simple as that. If the enemies cannot reach you, sorry for them.
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i agree that some of the rooms need minor tweaks...the main issue is that people go back and hide in rooms that the enemies cant enter...and that aspect is broken... i think you'll see some fixes to the strikes in the future...there are just more important issues for them to address right now.
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Agree as well. But the main idea is to have fun. Some people have fun doing the strikes fighting, other people love to hide and shoot. I just call it tactics. If some guys push mobs from platforms i am ok with that IF they're not disrupting other peoples games.
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there is a HUGE difference between "hiding and shooting" and finding an exploit within the fight that all but guarantees you victory with hardly any effort/skill im fine with it too...i guess it doesnt bother me that other people do it...but i do think that its broken and has an overall negative impact on the game. Maybe if people stopped cheesing, Bungie would slightly nerf the battles that people are struggling with....or better yet, people will get better at the game and do them the right way. Or...best case scenario...these weekly challenges are just that...CHALLENGES.....and not everyone will be able to beat them the first try every single time... Honestly i think the PvE is all a bit too easy..with the exception of SOME of the weekly challenges.
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Consider this, designers decided loot cave was an exploit so they patched it, they thought atheon pushing was an exploit so they patched it. Did you ever consider that maybe this is how nightfall and other impossible strikes are meant to be played? You think it's an accident that every strike has an area for the boss where you can stand to be safe? Are you suggesting that anything that isn't just standing out in the open when attempting to kill a boss is an exploit? Too many people on these forums go around assuming they know exactly how the designers intended the game to be played. Until they announce otherwise or patch stuff we can only assume that the game as it's being presented is how it's meant to be played.
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This! This guy just thinks the same way i do