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originally posted in: ✯Open Discussion✯
10/27/2014 3:25:08 AM
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1. Hoard mode 2. Pvp tournament 64 1v1 first to five kills wins no supers top two players are guaranteed a legendary engram and first place has a 50 50 for a exotic. A evemt like this would work say every four hours or so. Basicly this adds in guaranteed chance for legends and up and you either put up or shut up. 3. Strike races- basicly two teams of three race to beat their strike mission done the fastest it would have to be the same striks that both teams do cuase say a team is selected nexus and other pholgoth nexus team will win hands down unless there completely incompetent. Obviously winners get better loot and I think this would promote more team cooperation and playing together help make the game more social. 4. In game chat- be it in game lobbys at tower or a chat box something to help people make groups easier and improve social aspect. 5. More match making- as it stands with the social aspect of the game it makes getting teams for vog very hard. 6. Dinklebot fight arena- lets face it we dont particularly like dinklebot so make dinklebot fight along side you to lvl up customize him in a special way and have him pit against other dinklebots which leass me to 7. Gambling albeit slots or dinklebot bets betting on which dinklebot wins or betting in single bets against others or some kinda cosino system. 8.world bosses- whats A mmo without world bosses!!! I dont mean 3 or 6 man teams I mean lots a lots of people say 25 or so. 9. Some kind of in game economy trading/selling with others auction house as the casino thing as a money sink and trading I think it could work as it stands I do almost nothing with my glimmer besides ammo synthesis. 10. Kinda like dinklebot arena insteaf player dueling anywhere like boarder lands being able to stake stuff or fun fights etc. 11. More pvp game modes namly capture the flag comes to mind at first more strikes etc. 12. Raid marks- don't have to be a ton dont have to be fast to get but raid marks for reals. I know ive not done the raid nowhere near as much as others only twice not from a lake of trying just hard to to make a team. Both times all shards and shaders and im sure others who have done raid s way more than me would agree. 13. Kinda going off the dinklebot idea a bit familiars. Having more mini companions to help out. 14. Being able to destroy drops ships lets be honest we all want to shoot them mofos down. 15. Some way to get materials besides running in circles for hours getting them its repetitive and boring. So I proposise add them into enemy loots mission rewards something to make it less of a chore to do. I could add more ideas but these are ummm quite a few off the top of my head so kinda a big list but ohwell.
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  • We definitely need some kinda in game chat, like the chat box from DCUO. As for your #8, you can't get 25 guardians together right now, because the servers only support up to 16 players. Usually there's only like 10 people per server because every time you travel to a different "zone" you jump servers. I suggested below in my post the "world bosses" thing to, but before they can implement something like this they would have to start merging servers & make it to where there can be more than just 16 players per server. Right now, Destiny just always feels pretty empty, on occasion you might bump into a guardian or two, & then go for another 30 minutes or more w/o seeing another player. So if they raised the player limit per server, big world bosses that take 25+ guardians to take on would be epic

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