Start in the tower instead of orbit.
Ability to buy more vault space.
Ability to skip cut scenes we all saw 30 times.
Show which map is next on PVP.
Allow players to vote on maps for PVP.
All of the above.
None of the above.
None of the above. Don't need map vote.. do not want CoD fanboi's voting for the same maps over and over and over again like was done in CoD way too much... Do not show next map for pvp because even more would quit out when not the map they wanted because they did not do as well on it' again another reason map voting is not needed in this game. Starting in orbit is fine, lets me not have to go to orbit before choosing somewhere else to go when i first start the game. Would be more annoying to have to go to orbit to start a strike after starting the game if was always in the tower at start. Takes little time to go to tower at the beginning when logging in. Cut scenes are minimal annoyance take just a few moments of time to listen or watch. So not a big deal unless is someone wanting to rush rush rush rush rush rush all the time. don't need more vault space, this is not about collecting everything and hoarding it, it is about choosing wisely what to keep and use aka micro management, not trying to keep everything so you have at least 1 of every kind of weapon and armor in the game.
Edited by aboniks: 10/15/2014 10:50:36 PMI would like to see the Crucible and Iron Banner fixed to the satisfaction of the majority of PvP focused players. Bungie can do that by [url=http://www.bungie.net/en/Forum/Post/73054023/0/0]making the Crucible code properly balance weapons and armor[/url] according to class, rarity, and level. Then the Crucible players can have a gear-neutral skill-based arena in which no loadout brings them any intrinsic advantage whatsoever beyond appealing to their playstyle and individual taste, and they can get on with stomping the shit out of each other. As a side effect of that approach to balancing the Crucible, the PvE crowd can then have our outrageous interesting weapons with wildly unbalanced time-to-kill stats (you know, the [b]whole reason[/b] for grinding PvE content in the first place.) [u]Everybody* wins.[/u] And then when Iron Banner comes back, that nifty Crucible balancing system can be turned down to about 20% effectiveness, and the people with wicked-OP gear can [i]actually use it[/i] in PvP to melt faces, and pile the bodies in any way that tickles their fancy. [spoiler]Unless you don't like this idea. I guess that wouldn't be a win for you. No hard feelings. ;)[/spoiler]
Fix all the server side issues I'm the raid. Fix the raid RNG. Get rid of the kill zones. Don't fix the a the on and Templar knock off by adding invisible walls, instead do something creative to teams that try this tactic. A suggestion: Teleport them to an alternate time stream with two templars.
I would like to see scout rifles fixed - they are ridiculously powerful. They need to have damage lowered by 10-15%.
HOW ABOUT -blam!-ING CHAT!
The unnecessary load times, orbit is bullshit.
Id like to be able to specify which region I connect to as well in pvp. Maybe show a latency bar or PING.