They're not that difficult, but I would definitely remove the PVP portions of them. I love PVP, but I don't think they should be part of getting them. If anything, incorporate more difficult tasks, similar to Thorn, where you need to spawn a named enemy in a strike or something to that extent. Or, require a certain amount of kills with a "broken" version of the weapon, that acts like a Common (white) weapon.
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Edited by FenrisAlpha: 10/6/2014 4:52:03 PMAm I the only one that thought the dialogue changes in the strike was mind-blowing?! Not a fantastic performance but the fact I was playing the same strike I've done several times but with a different script and purpose. This game needs that kind of variation to mix things up.
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It was definitely a nice change of pace and something I miss from WoW dungeons/heroics. Dialogue from enemies/boss would be fantastic.