The VoG is looking more and more like a more mainstream MMO's endgame raid. Something you have to grind the gear for, which is as compellingly crafted, mechanics-wise, as the grind content is barren and phoned-in.
Can we spread some of those interesting game mechanics and rule-changes to some of the more accessible content?
Off topic: Holy wall-o'-text paragraph, Batman!
EDIT: thank you, OP, for breaking it into paragraphs. It's much more readable now.
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Yeah it would be great they would do that or at least make it more enjoyable to get up to that level. They need to show ff this creativity in more missions and levels and have less sponges and more interesting enemies. I remember fighting my first fallen walker and trying to figure out its weakness. I remember the struggle in the beta facing that thing and the thrill of victory when we beat it. The Vault has stuff even better than that.That is kind of stuff that should be in the missions, maybe not quite so hard and epic, since vaults should remain a difficulty tier all their own, but something similar. Yeah it was a heavy wall of text lol. I'll fix that.