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9/15/2014 6:49:38 PM
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I think we really do have a pretty big canvas to work with, in which we've only used a bit of it. Level cap's can be bumped and new stuff can always be added. GTAO and WoW as well as how the Moon Mission was treated in the Beta are proof of this: The Moon Mission proved that stuff can be hidden right under our noses and we'd never even know. GTAO adds new items and events all the time (yet we still don't have heists...), point is there's lots of potential for Destiny, but let's remember the game has only been out for a week we can't honestly expect new fabulous events every day or anything like that...
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  • I can honestly say I don't mind if the level cap moves or not. I actually love this grind. Sure I admit it can be boring so then I choose to do something other than strikes. I love this game and have only been let down once. But that is due to me getting a legendary for a different class. Oh and I hope I didn't sound like I was complaining about the game. I love we have room to grow and that the updates are not being handed out daily. With the way some have complained about destiny I am curious if they have ever played an mmo before.

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  • Edited by frozenottsel: 9/15/2014 7:06:03 PM
    Don't worry, you're commenting on things that legitimately benefit the game; even if you're mentioning a couple negative points, you're not bashing it or anything. Probably not, I'm willing to bet that a good amount of the people playing Destiny are all "corridor objective" FPS players, they expect a definitive beginnings, middles, and ends in which the only "expansions" they get are DLC in the form of maps.

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