Hunter here,
You see, in COD, strafing doesn't matter. You are dead in 1/4th of a second if you take damage.
In Dust 514 and Destiny, strafing Is everything.
Destiny is not a twitch shooter. More of a tracking/strafing shooter, much like DUST 514.
Where your fitting choices add to your overall HP and performance (Similar to iron banner events).
Where your specific weapon level allows you to have perks such as higher damage, reload speed, ammo capacity, and recoil reduction.
Where you can add Shield extender modules and armor plates to grant you the HP amount that you desire. Similar to destiny where you can choose skills that add more armor HP.
In DUST 514, you can even use modules that increase your sprint speed and Shield recovery speed. Other modules decrease shield recovery delay times. Heck you can even put on armor repair modules that will instantly begin repairing your armor even while you are taking damage.
In DUST 514, you can also use modules that will dampen your profile, allowing you to evade enemy radar. You can use equipment such as cloaks or nanohives (Armor repairing/ammo supplying shield bubbles). Sounds like the Hunter bladedancer, and the Titan Defender to me.
This is how DUST 514 is, and it is VERY MUCH like destiny.
Where you are rewarded sweet loot at the end of every match, taken from the fallen soldiers that have died during battle.
But COD has none of those things, besides the usual weapon attachment benefits.
DUST is like Destiny and Battlefield but with it's own economy, and it is connected to the PC game EVE ONLINE. Pilots in eve can call down orbital strikes to devastate the opposing forces with laser bombardments.
And if you have no idea what DUST 514 is, it is a Free FPS game exclusive to the Playstation 3; with the sequel possibly coming to PC and also maybe PS4 down the road.
So if you are looking to scratch that Destiny itch with something unique and refreshing, download DUST 514, and free yourself from the FPS prison that most of you don't even know that you are in.
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2 RepliesI played Dust for a few months last year. I really liked it, but the fact that the gear is so sparse, the fact that you have to buy it all with in game and real life money (for the really good stuff) AND the fact that you have to replenish the stock of all of said gear kinda' killed it for me. I was big into MAG when it was the game to play on the PS3. Played it religiously in fact (SVER won the Shadow War, BTW. FOR THE BROTHERHOOD!!!), and in many ways Dust was just like MAG in terms of map size, combat and emphasis on vehicles. It's just that micro-transaction/micro-management aspect of Dust that made me take a step back from it.