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#feedback

8/23/2014 12:50:06 AM
37

Fundamental Flaw in the OVERALL Game

Legendary Gold Exotic gear limit shouldn't exist.

161

Legendary Gold Exotic gear limit should stay

364

You have a different system idea for LGE gear.

20

Most of us are already aware of how the GEAR equipment system will work thanks to gaming magazines, YouTubers, what we have heard from Bungie directly, and our own time in the Alpha and Beta for Destiny. The way it works is we are able to collect as much Legendary Gold Exotic GEAR weapons and armor as we want and some of them will allow us to taste the elusive fruit of "Double Dipping" perks for our Super abilities. However we are limited to equipping only one Legendary Gold Exotic weapon and armor piece (EACH), in both regular story oriented gameplay modes and competitive multiplayer. YouTuber Rick Kackis just posted a video on this today to talk about this and why Bungie did this as a way to nerf multiplayer to make it more fair and was a generally good idea in this one aspect. But also about how they needlessly applied this to the story oriented gameplay! I've posted his video here so everybody can hear his solid argument for why this was a unneeded terrible fundamental design flaw in the game, especially BUNGIE. I know your reading DeeJ. If any of you are thinking about saying that this is just another issue that will take to many "MONTHS" of development to implement in a patch at launch. You should wait until you hear Rick's full argument and solution to this presented in full. You can still try and say your opinion of how it likely can't be done after you've watched but your arguments are going to sound pretty damn hollow given the solution is so easy it's stupid. If anyone wants to help make a change to this issue make sure to leave a comment on this thread, leave a LIKE on Rick's video which I've left a link to below to show your support for his argument and solution, and tweet to Bungie like Rick asks us to and complain with constructive criticism about this issue. Remember feel free to voice your opinions about the good and bad, but be logical. Here's the link to the channel KackisHD video https://m.youtube.com/watch?v=TsvghHY1_Rs

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  • The system now is good only one flaw in my opinion; there should be a choice to equip 2 exotic weapon or armor pieces instead of one of both. So if i don't like the exotic weapons i have (or got better legendary) and have 2 exotic armor pieces i want to wear at the same time there should be a choice to use that extra armor instead of a exotic weapon. This should at an extra dimension to builds, it's a way to build a real (titan) tank or a hunter with dangerous firepower. It adds more, what bungie said [b]our choices should matter[/b], it already does, but with this it would do more. It would be a simple update even while the game's already gone "gold"

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    • I like to view exotic gear as the players wild card.

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    • I think there are achievements for being fully outfitted in legendary and exotic. So I dunno bout this.

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    • Cant really comment until we play the game people, but at the moment im thinking that being limited in pve will be pointless, there will be no angry posts on the forums from the a.i wanting guns nerfed...My vote would be change it for pve, a limit for pvp is totally understandable but to be honest i would change that too, we all know the score, if some ninja is at your six with a golden gun/titan smash or a sniper whos on fire a mile away.. it doesnt matter what gear you have, you will still get twated so start with everything at the start and if it doesnt work then nerf it.

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    • I think it's good as is, you can equip as many legendaries as you want, the exotics are so powerful that it's fine you can only apply one armor piece and one weapon. If you had a full set the game wouldn't be any fun. You'd be a walking god.

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      • Phew! Thought it was another post about some whiny bitch complaining he lost his beta character...We all lost em, and we've moved on. You sir have a point but it will not be changed. It brings balance.

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      • The restriction isn't solely because of pvp. Gear swapping for pve to meet different situations is highly encouraged, this restriction further encourages this. The point of collecting exotics is not to become god of pve and steam roll through content, it's to give a notably higher boost to a specific aspect of your character (ie the double dip helm for titans) but at the expense of that boost going to another aspect. Exotics are essentially a means of specialization.

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      • Nah this has to be changed, I'll be so pissed if I go through a 16 hour raid to get the "omega destroyer ultra mega super death ray beam cannon mk-X", that goes perfectly with my "omni halo of the all powerful righteous savage" only to find out I can equip 1 at a time. Bungie said the endgame is difficult, so why not let us pull out all the stocks?

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        • I completely disagree. The one gold limit per weapons and armor makes the game better. It lets you create different builds. Everyone will be able to make their guardian unique because of this system. Sorry but I don't see this system changing anytime soon. Just enjoy the game

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          • That guy in the video doesn't know what he's talking about and his arguments are invalid. Full exotic would be just as OP in PvE as PvP. His solution is stupid, and his complaint that you're "done after getting just one gold gun" is ludicrous.

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            • I fully support Bungie in the very wise decision of only one exotic armor and weapon. Bungie has said, [u]and I quote[/u]: "[b]We want the players decisions to matter[/b]" If we can equip one fifths of the exotics in the game at once, then why on earth do we even need to make a decision? "Well this helmet gives me more grenades and I have a chest that makes my grenades do more damage, and this pair of boots reduces my grenades cooldowns. Hmm now do I want the gloves that make my guns better, or triple my grenade duration?" [b]No[/b]. This is retarded. If they do this, I will not play their game because the entire purpose of putting any AI in the game becomes redundant. Just give me free items when I start the level and let me go back to pvp [b][u]where I can't even use all of them anyways[/u][/b]. Nobody would even do PvE and thus it just becomes CoD. Bungie, PLEASE don't give in to the people who have no idea what makes a balanced game. Keep it up Bungie.

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            • It's good as is. No need to change things.

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            • Edited by FairlySplendid: 8/26/2014 2:28:19 AM
              Having OP characters running around in PvE would ruin the game for everyone. You would have Guardians constantly steamrolling through areas wiping out enemies faster than they could respawn.

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            • you can switch in game

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            • [quote]Most of us are already aware of how the GEAR equipment system will work thanks to gaming magazines, YouTubers, what we have heard from Bungie directly, and our own time in the Alpha and Beta for Destiny. The way it works is we are able to collect as much Legendary Gold Exotic GEAR weapons and armor as we want and some of them will allow us to taste the elusive fruit of "Double Dipping" perks for our Super abilities. However we are limited to equipping only one Legendary Gold Exotic weapon and armor piece (EACH), in both regular story oriented gameplay modes and competitive multiplayer. YouTuber Rick Kackis just posted a video on this today to talk about this and why Bungie did this as a way to nerf multiplayer to make it more fair and was a generally good idea in this one aspect. But also about how they needlessly applied this to the story oriented gameplay! I've posted his video here so everybody can hear his solid argument for why this was a unneeded terrible fundamental design flaw in the game, especially BUNGIE. I know your reading DeeJ. If any of you are thinking about saying that this is just another issue that will take to many "MONTHS" of development to implement in a patch at launch. You should wait until you hear Rick's full argument and solution to this presented in full. You can still try and say your opinion of how it likely can't be done after you've watched but your arguments are going to sound pretty damn hollow given the solution is so easy it's stupid. If anyone wants to help make a change to this issue make sure to leave a comment on this thread, leave a LIKE on Rick's video which I've left a link to below to show your support for his argument and solution, and tweet to Bungie like Rick asks us to and complain with constructive criticism about this issue. Remember feel free to voice your opinions about the good and bad, but be logical. Here's the link to the channel KackisHD video https://m.youtube.com/watch?v=TsvghHY1_Rs[/quote] Tbh I think the only thing that needs a keen eye on and Bungie must be very aware of this not to happen as it creates blandness is making the guns and weapons selections unique, like how they sound, fire, react, look, feel, love tge pulse rifles, but you don't want tge guns exactly firebug up and sounding the same. That's cheap and lazy. ^^^^^ this is what worries me the most.

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            • I see your point , not gonna call the original version stupid like you but they made a decision on how it will work and we'll see what they have planned for latter , why become OP right from the start in Destiny 1 when they've planned 3 other Destiny's to come out ? Yes it would be cool to have all gold on ones self , hence if they don't have a plan other then protecting multiplayer , they could in load screen open our load out page and force the players to remove the gold thats over the limit when they go into pvp . But either way ill be happy . Lets see how hard it is just to find one exotic to start with

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            • It's not like you can equip them until after level 20, and by then, all armor stats are already up in the hundreds. I don't see how it matters since by level 20, basically poking an enemy causes a nuclear explosion. I'm fine with it as long as I can get my hands on one.

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            • ...You're trying to make The Darkness < Guardian > Vehicles & turrets. It -cannot- be that way, because if it is, then it'd feel like playing Halo on Casual [spoiler](lower than easy, enemies stand still, infinite ammo for player, easy bossfights, 0.5% chance of death, everything 1shot in head = dead, good thing 343I didn't add this in Halo 4).[/spoiler] [spoiler] It should ALWAYS be Guardian < Vehicles & Turrets (a bit, Guardian ordnance (rockets, etc...) shouldn't insta-kill vehicles but rather kill driver first but cause a large amount of harm (like de-weaponizing the vehicle, such as Halo's Scorpion/Wraith) ) < The Darkness. [/spoiler]

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            • Edited by Branderson178: 8/24/2014 5:10:44 PM
              Ever thought about the simple fact that having all the exotic gear on during the single player, would make single player just a little bit too -blam!-ing easy? The buffs that exotics give are crazy. Having a full set of that would make your guardian so overpowered that the already easy NPC's would stand no fighting chance whatsoever.

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            • All of these design decisions will be patched out when the player base leaves. /thread

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              • I want FULL legendary armour. Not like two pieces of it!

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                • Think lge items are super good so having more than one would make u super good online and on pve , it literally make the whole game unfair and not fun,it would be too easy ,when u are full lge , but only one would make u play more and balance out

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                  • Edited by CheckForAPulse: 8/23/2014 4:42:57 AM
                    Having such things transparent between PvE and PvP is of high importance to me. Why should anyone be allowed to equip a full set of exotic gear and be godlike in PvE, then have to remove 3 pieces of armour and 2 weapons to play PvP. It has just as much potential to ruin others PvE experiences as it does a PvP experience. It's fine how it is IMO

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                  • I disagree with him. It has nothing to do with PvP and PvE. It is how the armor and weapon exotics effect the class, effect your build. They are like adding addition slots on your class tree. So they want you to make strategic choices in how your character plays and what role you play in a group.

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                    • Game is gold. It makes characters more unique and allows for more builds and combinations. Won't change and never will. Just like trading. Not a flaw. A flaw implies failure. This was done on purpose

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                    • Edited by ArcTiC 0c3An: 8/23/2014 8:48:37 AM
                      It's because they want you to be unique. If you could have exotic everything everyone would have the same perfect load out. Also purples are useful now and not junk at max lvl.

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