originally posted in:The Beautiful Bastards
Titanfall fell into the CoD trap. Thee is a reason why they release a new one every frickin' year. Once the novelty wears off---and the ways of fighting on a map stop evolving---there's not a lot to hold your attention.
What Titanfall should have done was not just release a disjointed set of map packs, but instead integrate them into an on-going storyline.
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They attempted to give the locations meaning in the story but it was laughable how they did it. With that little square in the corner
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It was pretty lazy and uninspired effort.