You could notice large hitboxes using the hand cannon or scout rifle as well. I had tons of head shots, many of which I know we're above the shoulder or head.
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The hit boxes were fairly large yes...and I hope its fixed for the most part...but these knives aren't hitting an invisible hit-box as much as they are "curviing" into the players hit-box, as well as hitting as invisible hit box...I'm just curious as to whether bungie is aware of this...
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Bungie has a history with mega bullet magnetism. There was tons of it in H2. Sniping was pretty simple in that game. https://www.youtube.com/watch?v=ocyYwLCDyCU
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Thats outrageous haha...I literally had never noticed that within halo 2 though I was too young at the time to play-test the games that critically...If the coding in halo 2 has sincerely been untouched aside from newly rendered graphics than halo 2 is gonna be an interesting game haha...I'm just terrified of the sword...cause pre-nerf on halo 3 and all following halos the halo 2 sword literally lunged cross-map...
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Halo 2 was VERY glitchy. Here's an example of a crazy sword lunge. Watch starting at 1:35. It was pretty easy to do, though somewhat hard to pull off in MP due to obstacles. https://www.youtube.com/watch?v=kTscUKqk72o
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Haha yeah i had heard of and seen a couple of those epic sword lunges when I was playing halo 2...purty dagum ridiculous...