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#feedback

7/28/2014 10:08:04 PM
11

Interceptors and Pikes SO OP!!

These vehicles are so overpowered. If you weren't in one and you saw one coming at you, it was already too late! They either need to be seriously downgraded or left out of the game!

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  • From this Weekly Update: http://www.bungie.net/7_Bungie-Weekly-Update---07252014/en/News/News?aid=11963 Ground Pounder What the hell are you going to do about that Interceptor? It’s a beast. Ain’t it? The architects of the arena have some ideas. In the final game, it won’t be the menace that’s been chasing you into bases. Don’t take it from me. Listen to Bungie Designer Derek Carroll: The Interceptor is a tank and should be treated with respect, but the Sandbox team made some tweaks to reduce the “apocalyptic firestorm” factor a bit. The largest change is a lower rate of fire, with an additional delay between shots. This encourages the pilot to take aimed shots instead of just spamming rockets. More subtle changes include reducing the rocket blast radius, and shrinking the “arming shape” that allows the rockets to airburst on flying targets. Even with these changes, we felt that having two of them on First Light is less interesting than having a single Interceptor for both teams to fight over. At the start of each match, each team is given a single Pike, with another neutral Pike up for grabs. Additional Pikes will respawn throughout the match near the Control Zones. The Interceptor will spawn on a delay.

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