JavaScript is required to use Bungie.net

Destiny

Discuss all things Destiny.
8/4/2014 8:31:54 PM
113

let's be real here.

I'm 26 years old, and my experience with games is predominantly with first person shooters( battlefield), and mmorpgs like Warcraft which heavily relied on team-based gameplay and communication for success. Having read many of the posts so far I can safely say that most players will never reach end-game gear or dungeons assuming Bungie is designing raids and flash points like their predecessors. Frankly, those who have played MMOs know it doesn't matter how much time is spent playing this game ( as many are already going to be spending 100+ hours per week lol). I will be discussing the top reasons below: 1) Maturity. Players who are highly tolerant of failure, never succumbing to hissyfits are much more likely to find a spot with serious clans. 2) Focus. This means no excessive chatter about nonsense, seeing issues as they arise and correcting them without someone telling you to, constructive guidance of team mates, etc. Especially during the final 20% of the boss's health, how many people start to panic in that critical moment? 3) Raid Awareness. Seriously this is probably the most important reason most never succeed. You simply are not aware of all the going-ons in your environment. Where your teammates are, where the enemies are, how the battle map is changing, what's being said on the microphone by the leaders and key players, all happening simultaneously. Raiding is a multi-tasking activity. These are my primary reasons for now, but as raiding exists right now, and this is not coming from an elitist perspective- no matter how many hours you put in, experience with COD or being "lone wolves" will not give you an advantage. Most will most likely get groups, but never advance, and this is why games like Warcraft had to cater to bad players through matchmaking and dumbing down end-game content.
English
#Destiny

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • The OP makes good points. But let us also look at it for what it is. A game! It is not life or a job (for most of us.) It is something that is ment to entertain people. And having things not accessible because people don't have the time they would like to dedicate to a game because of things like a job. I will use mine for example. I am a machinist, I put in 60+ hours at work a week. I don't have a choice in how many hours I get as it all depends on what the military needs and what the oil & gas and transportation industries need. Now that understand what my job is lets talk about what goes on at home. I am 28 years old married, no children(not any more long story). Now that have a good rough picture of my life it will surprise you to know that I put in up to 3 hours a night Mon-Fri and 12+ hours on Saturday and Sunday it depends if I have to go to work and how long I am there. However to get this kind of play time I am only sleeping 3 to 4 hours a day. This lack of sleep came as a result of mmos and the hardcore/elitist asshats (as I call them). I wanted to get into the raids and instances of the various MMOs I have played. In Aion I became one of the strongest assassin in of the NA servers took 2nd in the assassin 1v1 tournament. Got my dps so high no tank was able to hold hate off me unless I let them. Carried whole parties through instances because I could. Yet nobody would take in on an endgame raid because I didn't have the time to dedicate to preparing for hours just to attempt a raid. This is the exact reason I quit WoW, Aion, FFXI just to name a few.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    9 Replies
    You are not allowed to view this content.
    ;
    preload icon
    preload icon
    preload icon