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originally posted in: What are your PvP Battle Tactics?
8/4/2014 8:40:25 PM
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Heres one of my tips for control, Go to the objective (which you do or dont control) which no-one is attacking/has attacked for a while, there is bound to be 1 or 2 enemies there, kill them, if there is more, hold them off and tell your team mates that they are heading to that objective and how many are there, this will help you control more zones Another lil tip for you guys, you can tell how many enemies are capturing a point by seeing how quickly the point is being capture, if it goes slowly, go and kill em, if it goes quickly, prepare an ambush. I tend to play aggressively, and I am very successful, always tend to be MVP and get decent KD's
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  • [quote]Heres one of my tips for control, Go to the objective (which you do or dont control) which no-one is attacking/has attacked for a while, there is bound to be 1 or 2 enemies there, kill them, if there is more, hold them off and tell your team mates that they are heading to that objective and how many are there, this will help you control more zones Another lil tip for you guys, you can tell how many enemies are capturing a point by seeing how quickly the point is being capture, if it goes slowly, go and kill em, if it goes quickly, prepare an ambush. I tend to play aggressively, and I am very successful, always tend to be MVP and get decent KD's[/quote] Keeping an eye on how fast the objective is being capped is a big help. When it caps slowly you cannot say for sure how many of your and their people are there. But if you see it taken over quickly you know there will be 2 or 3 enemies at the checkpoint. And if your not seeing too many kills come up at the time, then there's probably more. Very good point my friend. J A A M Clan ... Shame or Glory ...

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  • Well hope this advice does help, it does give an idea about where the enemy are. I will tell you something else, At the beginning of the game, send 4 people to B and 2 people to the closest objective, that way the minor amount of enemies heading to B at the beginning of the game are outnumbered, and the other objective will be captured quickly enough

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