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#feedback

Edited by Hylebos: 7/29/2014 9:35:18 PM
54

*** After 52+ hours with 3 characters and 20+ Years Of FPS experience ***

I'll start by saying what a wonderful time i had exploring the world of Destiny. I've been gaming since 1989 and have been a avid FPS gamer since my first experience with Doom Pc. Like i stated in the title i've clocked 52+ hours with 3 different characters and became enamored with the quality of the world that is Destiny. To the Staff of Bungie from the little guy all the way to the top i say Thank you and keep up the wonderful work.Enough about me to the point i have a few concerns i'd like to address. 1) Unable to communicate with non fireteam members. *This must be fixed saw somewhere it wasn't added due to the fact bungie didn't want people ruining others good time thats what mutes for. Communication between teams be it PvP or PvE in a FPS is VITAL. This is Issue #1 for any FPS veteran.* 2) Something else i noticed that really surprised me the fact that pistols used to be a secondary gun. Why was this changed just seems natural they would be secondary rather than primary. 3) Fireteams being held to 3 is unacceptable i have been a leader of a clan for 8 years now i have many friends. I can see having 3 for strikes but story,explore,etc. Should be at least 6-9 to a party this needs to be brought up at Bungie. And no 9v9 game mode hmm. 4) I seen somewhere Urk a Bungie Community Leader say he wanted the game to have legs. Im a Hardcore veteran FPS gamer. Who plays at least 5-7 hours a day myself and those like me is there really enough to keep me playing for a year or more. And please dont hold our hand during gameplay it must be challenging. Something games have lacked since the 90's a real Hardcore challenge. 5) A in game clan feature is also lacking it would be nice to have a downloadable app available on your system of choice. Or the app and clan features seamlessly built into the game. 6) Something i noticed playing the Competitive Mp was that hit detection needed a little work i would melee someone get the kill only to have them melee obviously after they took a lethal blow and take me out!? ** This is just what i could come up with at the moment please feel free to add anything that you think is a vital thing you saw needed changed or tweaked.I will edit as i go to add anything that comes as a concern.Bungie please take the advice of a Veteran FPS *** PSN: Jesse_James-574- ----> P.S - writing this on my Ps4 couldn't space it apart.

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  • Edited by DeclinedMercy: 8/1/2014 10:11:38 PM
    1) I think there should be a feature exclusive to the tower where if both you and another person hold x, you can communicate to each other if you are using microphones. For this, it should require only one person to hold x to leave the chat for obvious reasons. I believe this should be a 1 on 1 thing, so as to make it more personal and not clutter up the sound. As in, you can only be in chat with 1 person at a time, entering chat with another person removes you from chat with that person. I don't like to use mics generally once in a combat area, but I could see myself using one during matchmaking and maybe the Tower if the Tower chat system is gone well. 2) I think the hand cannons are primary weapons because they can be used in any type of combat. The secondary weapons are for special types of combat, like shotgun for close combat or sniper for distance. While I can see an argument for hand cannons being either primary or secondary weapons, I agree with Bungie's decision to make them primary. I thought I would hate the hand cannons in the Beta but I liked them quite a bit and they were useful in all combat situations my sniper rifle couldn't handle. 3) Raids will require 5 other friends to play, which should be well suited to you. For the rest of the time, just change up who you play with. 4) I agree that the gameplay should be challenging. I played missions where I was at a severe disadvantage in terms of levels and missions where I was on equal ground. The equal level missions were quick and 'meh', the ones where I challenged myself were intense and had more replay value. ***Posted a link at the top, feel free to join in and give input***

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