6 strikes and 1 raid at launch is such a massive let down for me. De we know what they mean by difficulty? Are they just gonna increase everythings health? Basically making everything bullet sponges? Or are they going to throw us curve balls in the strikes? Like maybe there will be 2 Devil walkers or it shoots its cannon quicker, stuff like that? Bullet sponges would also be a huge letdown.
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Launch, mother-blam!-er, [b]LAUNCH[/b] Most of this stuff people won't be reaching until the Holidays. I can't see more than 1% of Destiny players having beat the Vault of Glass until next May.
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They way they described the scope of the game led me to believe it would be much bigger than that. 6 Strikes that we have to repeat over and over. Hopefully they differ from each other and are not just wave after wave of mobs. Also, they kept saying raids, not raid. So them saying it in plural form also led me to believe there would be more than 1. Well just have to wait till September i guess. I enjoy the game a lot, just thought wed get more things to do without having to buy the DLC as soon as it comes out.
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I fail to be disappointed. The game looks sweet and my level 8 Titan has so much to do, and left me wanting to do so much more. The little ex systems (crucible, and vanguard) has me intrigued. Overall there is enough content to keep you there. Furthermore the dlc I can almost guarantee will come with added awesomeness. My only problem is shadow of mordor coming out a month later taking time away from destiny....
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All too true! Problem is... most of the people who comprise that 1% post here regularly. He ce the perception that everyone whines! Me? I'm still having a blast 30 hours later in Old Russia...
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I'm rather disappointed by the community's response to all of this. *sigh* Just the way the internet works...