originally posted in:ReClaim Gaming
[quote][b]TOP 10 THINGS Bungie MUST FIX in Destiny![/b]
[I]Hope DeeJ or one of the other Bungie crew actually read this![/I]
1. [b] Waypoints[/b] - When pressing the point button you should be able to set a waypoint that everyone can see, and have it appear on HUD with a range (in meters). These waypoints should also change depending on the object. Waypointing a Fallen, HIve, etc should give a red "ENEMY" waypoint, green "LOOT" for item drops, yellow "CHEST" for chests, purple "VEHICLE" for pikes, interceptors, etc, blue "GHOST" for dead ghosts, and white or grey "WAYPOINT" for everything else such as the ground, a roof, walls, etc. All waypoints should be removable by clicking the waypoint button a second time and not disappear automatically unless 5 minutes pass without response. These may also be useful in PvP with a much quicker half life of around 5 seconds, allowing teams to "tag" important things like enemy snipers, ammo, hiding spots, etc.
2. [b]Increase Freeroam cap to 6 players[/b] - After running with a 6 man team in Crucible, sometimes we need a break and want to head to freeroam to run around and chill out. Or maybe one of us found a cool thing and wants to share. Or maybe we all want to partake on a full scale dead ghost/treasure hunt. It sucks to boot 3 of our friends out especially when we have 5 players and 20 mintutes to kill waiting for our 6th man to join us for an event like Iron Banner.
3. [b]Enable Single Player[/b] - Many times I was paired with noobs or kids that rushed ahead and ignored chests/loot when going into strikes. Or even worse the kids that were idle or hid from battle, just there to steal exp and rewards. Enable the option to run strikes and set them to solo, invite only, friends only, and public.
4. [b]Enable RANKED and SOCIAL modes, or Disable team splitting[/b] - Tired of having my 6 man fireteam split up and forced to fight each other. More often than not when this happens kids sabotage their team to help their friends. At least stop this in Ranked matches. Id prefer not to see it at all, ever.
5. [b]Shared LOOT drops[/b] - when an engram, weapon, or consumable drops it should be universal, AT THE VERY LEAST to your fireteam. It should not disappear after pickup, but rather turn translucent so that players can set waypoints on the loot for their friends.
6. [b]Loot Chest Rework[/b] - These chests have set respawn locations which is nice, except when they spawn in unreachable places. They should be openable from any angle just by approach rather than the very Zelda-like walk up to the front and manually open. They need longer half lives as they disappear way too fast, so they can be shared with teammates. They need better gear most importantly, scaled to the players currently equipped gear and level. Gear that has stat effects should be all that chests give such as an uncommon rifle with a fast reload perk. And increase the amount of glimmer, even if its random. For example one chest gives 130 while another gives 870.
7. [b]Realtime In-game mini-maps and large maps[/b] - Allow pressing a button or two simultaneously to activate maps with realtime data such as player location, vehicles, objectives, waypoints, etc. Many Guardians get lost in Destiny. This need not be the case. Also infinitely more important than a button to "wave hi".
8. [b]Player Names on/under Ships in Load Screens[/b] - Bungie... why would we buy ship skins if nobody knows that's our ship? Come on now.
9. [b]Spawn Next To Team after Join In Progress[/b] - The worst part of freeroam or accepting an invite to a mission is spawning at the first part of the map and having to travel manually while fighting annoying enemies solo until you reach your team by then they either failed or completed the objective. Please fix this to at least spawn in the same general area or at one of several visible LZs (landing zones).
10. [b]Inventory Rework[/b] - first allow players to view all items and gear in a players inventory (not bank, keep that private). If my friend has 4 exotic rifles a legendary shotgun and fusion rifle, 25000 glimmer and 200 ether seeds Id like to see please. Second keep item levels always visible. I hate how it disappears how can I know what to store for my other guardians? My level 8 hunter views a level 6 gun the same as a level 8 yet my level 1 Titan sees their true level. Also this helps when comparing gear with other players. Third show how much glimmer the gear is worth and what youll receive by breaking it down BEFORE you break it down and are sorely disappointed. Also give a warning prompt when trying to dismantle Exotics or Legendries to prevent accidents. Lastly- show a number indicating if you already own the gear and how many.
Bungie you made a good game.
[b]With these tips it will be a GREAT game.[/b]
Together we will reclaim Destiny and become Legend.
[i]True_Reclaimer[/i]
[url=http://www.bungie.net/clan/99100]Reclaim Destiny[/url]
[u]Rise. Raid. Reclaim.[/u][/quote]
No.
1. The whole point of the game is that it is MMO.
2. That you are helping humanity fight it's way out of a second Dark Age. The Darkness destroyed our civilization, everywhere but in the Last City. Not only are Guardians trying defend Humanity, they are helping to *rediscover* the civilization that got destroyed. It not really Lost World if there is map showing you how to get everywhere....
3. Diablo 3 tried to let players buy and trade objects. And it was an EPIC failure. Bungie wants only one way to get the best gear. Earn on the battlefield or in The Crucible. Needs to stay that way. No shortcuts.
English
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Never said anything about trading. LEARN TO READ
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Destiny is NOT an MMO.
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Oh my God people this is NOT an MMO Bungie made it clear that it is a "shared world shooter" 16 people is not massively multiplayer
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Semantics. The only reason Bungie avoids the word is that it doesn't want people thinking that Destiny is "World of Warcraft In Space." But they have to limit the number of people in any given playspace because too many people in a shooter leads to chaos,...and lag. Which is why they're telling everyone to show up at 2 PM PDT on Saturday. They want to see if they can stress the servers to the point of gameplay breaking down.
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They rnt trying to "stress the servers" they are going to watch people play it this time so that they can make it better. before they were using feed back.and now most everybody is level 8.
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Wow is this what most people think? I hope not because if so we rnt faring so well
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i agree there should be a map, but i also see your point. so why not just make it so the map gets filled out as we explore?
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The reason why they don't give you a map is that it keeps you on edge. Unless you know the area you are in really well...you're always not quite sure where you are, and you're not quite sure where you are going. ...and you sure as h*ll don't know what's lurking out there in the darkness wanting to kill you. The second I give you a map and say "You Are Here"...the game loses all that tension, and waters down the whole point of exploration.
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LOL stfu
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i have put allot of hours in the game and im good with direction to begin with. i always know where i am and where im going without the map, also where all the spawns are located. so the map would take away nothing for me, filling it out would just be another thing for me to do.
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want a cookie
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yes!!!! please!!!