I agree with the increased fireteam for some cases. Like explore mode, but I don't think strikes should get(at least the one we have played) should get a 6 man team. Maybe in the full game there will be larger missions and strikes that need more then one fireteam with an open com across the teams.
My girlfriend will hate that I said this, but I love not having a map. I have the Cosmodrome memorized in my head and don't need a map for it anymore. My girlfriend has a poor since of direction so I could see her needing one, but I really like the game not having one. Almost makes me feel like I'm in the game.
Maybe they could add a map unlock once you've been to majority of the map, or your ghost builds one as you explore the world. I really don't want a map just handed to me though. Make me earn my map by going of the beaten trail, by taking risks and exploring areas that most avoid.
My friend and I loved running around and finding the areas with the high level hive/fallen. Not knowing what was down a tunnel(or where it lead) till we where neck deep in uh-oh. Even then we ran through those areas trying to find chests and ghosts. Even just running through and finding out that it lead to the forgotten shore. Made it worth running around trying not to die and exploring. We probably wouldn't have if it just told us where it went.
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