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Feedback and suggestions for Destiny 2.
7/20/2014 9:33:12 AM

Confusion in Story

I was playing a level with some friends and I never knew what we were supposed to be doing. Once our mission was over, finding where we had to go and what we had to do next was close to impossible. My party got separated and I found myself wandering alone for a long long time. This was not fun due to the constantly re spawning enemies. Eventually I figured out the beacon and mission system, but it was tough to find any beacons and I only ever got the same 3 or 4 within the same map region. I had no idea how to exit the particular area (and I'm not talking about orbit), and having to swipe the touchpad and pause the game for direction was irritating. So ... 1. You need to make missions and beacons more visible and with clearer instructions. 2. Once you complete a mission, it should be unattemptable for 15-20 minutes in order to allow for further exploration of the map. 3. Glimmer appears really hard to come by. Please make more glimmer available. 4. Enemies in an area need to respawn once a player leaves an area, not while being IN the area. It was irritating to have to fight the same enemies every 2-3 minutes. 5. A party fast travel system is needed to catch stragglers up with the main group or if one member of your fire team is separated. Thanks! SD14

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